Surprise everyone! TES-51 Update 1.2 is live! There's the new helmet, with a new headlamp mesh, properly fitted trophies, soul gem tesla arms, new fur collar, new shock effect on the enchanted steel sword and a couple of bug fixes!
If you download it, head over to the Bethesda Comics Basement one more time. A wall at the back has recently collapsed, revealing a forgotten Mk II helmet prototype!
Sorry for the radio silence, hope everyone enjoys it!
I can't seem to repair the TES helmet MK 2 for some reason, it just states "You lack the requirements" but doesn't tell me if i'm missing a perk or a material or what. Also why is this ONE helmet the only part that is a MK 2? Where's the REST of the MK 2 armor?
ok i dont have an answer for how to repair it, (i have the same problem) but there isn't any other MK2 armor because the creator died before completing it(maybe?)
I cant seem to mod the power armor atall..every time i go to the game acts like the frame has no armor on it and it dose not show up in the side inventory im on a power armor work station.. I have the Patch installed an everything @_@"
I encountered this problem and it was pretty easy to figure out the cause. The Patch is overwriting the MOD. delete the patch from your manager and Manually download the patch and replace the .ESP in your directory, problem solved.
I had the same issue and installing the mod roflstickZ suggested solved it for me. I'm not using Wolfgang's Patches, just this original mod. IDK if that helps. The mod that fixed it is https://www.nexusmods.com/fallout4/mods/6982?tab=files&file_id=38370&nmm=1
Console command "help TES51 4 armor" or some variation of the item name to find the code for it. Then "player.additem (item ID)" I'd is load order dependent. There's also a crafting mod on Nexus you could use, check the requirements section of this mod.
Also check the original location. It seems like a cell refresh pulls the power armor frame back to Bethesda Comics. I'm guessing that's where it ended up. I generally don't have any issues with companions losing PA frames -- it's usually settlers or attackers on the few occasions I didn't remove the fusion cores.
Hah! You know, I noticed the many roaches, but never thought about it. Makes sense now, though. You take care of 1 bug, multiple pop up in it's place... Well played, indeed!
The Trophy modifications don't actually increase Strength and Charisma. I have installed the Deathclaw and the Great Hunter Trophies for the head and arms but when I check my SPECIAL stats in the pip-boy, there are no increases.
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If you download it, head over to the Bethesda Comics Basement one more time. A wall at the back has recently collapsed, revealing a forgotten Mk II helmet prototype!
Sorry for the radio silence, hope everyone enjoys it!
More Power Armour Mods (More Power Armor Mods) at Fallout 4 Nexus - Mods and community (nexusmods.com)
PLEASE TELL ME THERE'S A WAY TO SPAWN THE ARMOR PARTS VIA CONSOLE COMMANDS? ;-;
I generally don't have any issues with companions losing PA frames -- it's usually settlers or attackers on the few occasions I didn't remove the fusion cores.
any help?
Y'know, dragons. Fire and flying.
It's also a shame that the cosmetics can't be separate from function. I hate giving up the HUD just to have the deathclaw headpiece.