Fallout 4

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Xerophthalmia

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Xerophthalmia

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  1. Xerophthalmia
    Xerophthalmia
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    I'm sorry that I haven't been around to update the mod these last couple of month. As mentioned I've been busy with work stuff. I will try and convert the mod to consoles during the holidays. :-)

    Update:
    I removed the requirements box when downloading. It sayd that AWKCR was needed for the main versions which isn't true so I just disabled the popup box.

    I changed the mod to be craftable at the Chem Station under "Utilities" as default, and instead added AWKCR support as a patch. I also added a version with glowing logos much like in the original game. There's also a different version of the texture which makes the lower part of the dress yellow instead of black.
  2. User_15954014
    User_15954014
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    A bit immersion breaking, but then again...when did that stop me from enjoying this game? I kill cosmo squids and ape mutants. This is a fine looking set of armor. Absolutely love Transistor
  3. Anrakutei
    Anrakutei
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    I love the look of this mod, but sadly I'm having trouble getting it in the game.
    No matter how I craft it (vanilla or with AWKCR (without DLC)) it always loads in as the original Feathered Dress.
    I saw in the forum here you had a CC way of getting it and tried that as well, but had no luck.

    Edit: My apologies, it looks like a Window's update reset my Ini files. The mod now works in my game, and looks great!
    1. Xerophthalmia
      Xerophthalmia
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      Glad you figured it out. :-)
  4. MajorPaulPhoenix
    MajorPaulPhoenix
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    Very nice mod, I love the outfit, but is it possible to fix the missing leg parts? You can litteraly see trough her legs, and if you are sitting in a chair or couch, it looks very messy .
    1. Xerophthalmia
      Xerophthalmia
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      Thanks! Hmm, it doesn't seem to do it in my game. The lower front part of the dress seems to behave a little wierd when sitting though. Maybe you can post a picture?
    2. MajorPaulPhoenix
      MajorPaulPhoenix
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      Hi,

      I checked the original mesh in 3ds max, and it's is a "bug" with the vanilla mesh.

      I used the cruvy(outfit) preset bodyslide CBBE body mesh and because the alpha masking in your texture removes the "upper" skirt which is between the legs, you can't see that normaly, it reveals the rest of the legs/body, which is "empty".
      I tried to fix it by merging a modified CBBE body mesh (to fit the outfit) with the vanilla mesh in nifscope but it's invisible ingame, not sure why, I use the most up to date plugins and I do the merging correctly(I think), but maybe the export or import of the nif file is not perfect (actually 3ds max crashes when I try to poly edit the BodySlide generated static mesh (it works fine with the physic version tho))

      I going to post pictures as soon as i get home.
  5. kopasov
    kopasov
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    Xerophthalmia, Please tell me what ENB you have on the screenshots? Thanks in advance for the answer!
    1. Xerophthalmia
      Xerophthalmia
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      Chromatic Melancholy ENB. I made some adjustments in Photoshop so the end result is not entirely representative of the ENB.
    2. kopasov
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      Thank you!
  6. Thirdstorm
    Thirdstorm
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    Can I endorse a second time for the added glow maps?
    1. Xerophthalmia
      Xerophthalmia
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      That would've been cool. ;-)
    2. Thirdstorm
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      any plans for the sword? :-)
    3. Xerophthalmia
      Xerophthalmia
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      I would like to. I'm fairly new to modding but I'm used to 3D programs so modeling the sword is the easy part. The rest I have to learn. There're some tutorials that explain the entire process. I'm not sure how it should be implemented yet. I think it would be more fun to have it be a gun of some sort instead of a regular sword, like in Transistor.
    4. Thirdstorm
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    5. Xerophthalmia
      Xerophthalmia
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      Wow, cool! I'll see what I can do. :-)

      I will try and make the sword.
    6. Thirdstorm
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      That mod always reminded me of Red's sword, just never had a reason to even give it a second though until I saw your outfit!
    7. Xerophthalmia
      Xerophthalmia
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      Thanks for showing it to me. I hope I can make it work. :-)

      I just made the model. That was the easy part. This is just a test rendering with simple colours and reflections.

    8. Thirdstorm
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      wow that was fast!

      BTW what face / hairstyle is that? Tempted to give this to Cait :-)
    9. Xerophthalmia
      Xerophthalmia
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      Well, the model itself is not so complicated so it didn't take that long. I have to read and follow the guide on how to make the texture maps so it may take some time. :-)

      The face is just a tweeked vanilla face I made for the screenshots, no mod. I can post a picture of the standard I uses. Can't remember what number it was. The hair is from "Commonwealth Cuts - KS Hairdos - ApachiiSkyHair". I think it was called "Vivacity" or something like that.
    10. Thirdstorm
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      Not seeing the note, what changed in today's version?
    11. Xerophthalmia
      Xerophthalmia
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      When downloading there was a message box that listed AWKCR as a requirement even though it isn't required for the two main versions, so I just changed it so it doesn't list any requirements. The mods themselves didn't change.

      Edit: The newly added file is just an optional retexture. There's a new picture showing it. Just played Transistor today and the yellow dress seems to show on the back under the black jacket so I changed that part.
    12. Thirdstorm
      Thirdstorm
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      nifty!

      As a fellow mod author, adding a change tab was suggested, and helps with exactly these kind of questions!
    13. Xerophthalmia
      Xerophthalmia
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      Good idea, thanks!

      I'm trying to get a hang on how to use Blender for the sword. Unfortunately the tutorial I found is not for the latest version of Blender so it takes time to figure it all out. I will probably try to add the sword as a slow weapon for the two-handed animation.
  7. LOKIGODX41
    LOKIGODX41
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    The outfit is Wonderful! Excellent work - soooooo cuuuuute XD

    2 Quick Questions:
    Is the outfit in one whole piece or is it modular?
    Any plans for a PS4 or XB! releaase?

    And someone PLEASE make a transistor sword mod
    1. Xerophthalmia
      Xerophthalmia
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      Thanks! The dress is one piece. Adding it to Armorsmith Extended will only let you upgrade it stat wise, not change the look. But I've been thinking about trying out different length of the dress by changing the texture. These could be optional downloads, if they turn out to look good that is.

      I will try to add it to PS4 and Xbox. I was going to do that with my other mods anyway, but this one is probably easier to convert, so I think I'm going to do this one first.
    2. LOKIGODX41
      LOKIGODX41
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      That would be sooper gravy - Thanx Xero
  8. Hinapuff
    Hinapuff
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    yesssss, you added the glow? you are the bomb! thank you
    1. Hinapuff
      Hinapuff
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      voted for FOTM definitely
    2. Xerophthalmia
      Xerophthalmia
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      No problem. Glad you like it. :-)
  9. lhm765
    lhm765
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    im having trouble crafting it, when i go to the armor workbench it only gives me the option to modify what i already have in my inventory
    1. Xerophthalmia
      Xerophthalmia
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      That's because the Armorsmith Workbench is added via another mod (AWKCR). I will make another version that makes it craftable at the Chemistry Station. You can also get it via console commands. Open the CC and and type "help outfit 4" without the quotation marks. Then click page up untill you find the ID number for Red's Outfit. Type "player.additem ID 1" without the quotation marks. Exit CC and now you have it.
    2. lhm765
      lhm765
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      awesome, thank you!
  10. sophiverse
    sophiverse
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    Great armor mod and I like how you left the slots open, so I could equip leg armor/gloves
    1. Xerophthalmia
      Xerophthalmia
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      Thanks!
  11. zachvaaa
    zachvaaa
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    The .esp file has Automatron and Far Harbor as Masters. You might want to add those to your list of requirements if this was intentional.
    1. Xerophthalmia
      Xerophthalmia
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      I forgot to remove unnecessary masters. I will update the mod. Thanks for letting me know. :-)