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LXY Duckboy

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About this mod

Crafting Mastery is 'Crafting Workbenches' with new updates!

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Crafting Mastery
An updated and standalone mod to drdanzel's awesome 'Crafting Workbenches' mod (remember to kudos his too!)

Craft anything you could ever want and more.

Want a Water Zapper for all your settlers? Want both you and piper dressed as kellog? Want to create an army of Mechanist lookalikes?

Do this and more with Crafting Mastery!

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Installation:
Simply install either the main file and use the installer to create your perfect setup or use one of the combo versions in optionals for a giant single esp of all your favorite options rolled into 1. Other combos can be made at user request.


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Includes (all DLC are optionals for people without certain DLC):
-All Armor craftable across base and all DLC 
-All Weapons craftable from base game and DLC
-All Power Armor craftable from base game and DLC
-All Ammo from base game and DLC weapons
-Clutter Items Craftable from base game and DLC items

And when I say All i mean all... yes even replicas of those unique items you once thought was single item only is possible (optional). Now you and Deacon can stop fighting over that Deliverer pistol and have one each! or make a copy of that awesome Tesla Armor and duo team your enemies in style!

-Reorders the benches in the settlement crafting menu so they're not all over the place
-Removed the need for Local Leader 2 on every workbench! (most don't need a perk, only none crafting ones)

This mod comes with 3 ways of crafting Ammo:
Easy - Makes all items craftable from basic components like the normal game.
Hard - You need to craft Primers and Casings to be able to make the ammo.
Hard Alt - Same as Hard but with alternate menu listing where ammo is listed per ammo type using Armor Keywords layout.

Also has optional settings for the following using the 'Crafting Mastery Cassette' from the Chemistry Workbench:
No Ammo - Want everything else but not the ammo crafting? Turn it off.
Gunpowder - When using the Hard Ammo you can choose whether Gunpowder is even craftable or only gotten from scrapping other ammo.
Special Ammo - Should you really be able to craft missiles and mini nukes?
Replicas - Craft all unique legendary items from the Tesla power armor to the humble deliverer.
Clutter Desk - Craft any items that you'd find normally lying around from a vase to a piece of paper.
Power Armor - Craft power armor pieces
Immersive - Sets a few settings to make the crafting more realistic using the above settings.

Legendary Addon (for all those that have all the DLC):
Cool all drinkables - build a cooler box or vending machine, hook it up to some power,  and wait 4 hours with drinks inside to get their cooled versions (new ones added for previously missing drinks like cooled whisky so any drink can be cooled, even water!)

Also comes with a patch for the following:
Armorsmith Extended - Patches the replicas to work with AE changes
Valdacils Item Sorting - Patches items to have the VIS tags 
Loads of Ammo - Craft all the different ammo's from this mod

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This requires 
valdacil's 'Armor Keywords' Workbenches to make things craftable in the game!

Also make sure to note: if this version is uninstalled you'll lose all the replicas and only keep the default ones 
since uninstalling this means the replicas no longer exist (separate IDRef#).

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New Xbox 1 version available thanks to oblivioneero for porting it over:
https://bethesda.net/en/mods/fallout4/mod-detail/4026445

Speak Spanish? Darthtallgeese has you covered :)
https://www.nexusmods.com/fallout4/mods/31123

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Disclaimer:
Special thanks to 'Crafting Workbenches' by drdanzel for most of the base game items and for which this mod is based and some parts originally used from:

Without this mod this one simply wouldn't exist as it started as just a way of updating his but with it now lacking updates I felt it was right to be standalone. Don't forget to kudos drdanzel for his brilliant work that started me on this and allowing me to update it in the first place. drdanzel.. if you do return... YOU ROCK my friend! :-) remember to kudos and endorse his mod too!

Also thanks to joelflake for his awesome 'Recipe Container' script to allow items in containers to be switched for something else after a delay so now the freezers actually work properly!
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