Fallout 4

File information

Last updated

Original upload

Created by

neeher and GuerillaTech

Uploaded by

neeher

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Safe to use

About this mod

Allows no helmet, hair in helmet, cleaner glass, and functional rocket options. Use armor pieces and CBBE Support!

Requirements
Permissions and credits
Mirrors
Donations

Now with CBBE Support!
(Be sure to update CBBE)
Welcome!

The Nuka-Cola Mascot, Thirst Zapper, can fly around. Why can't you? And you know what else??? She has her hair visible! This is not fair I say.

Neeher on Facebook!
Like the page to keep up to date on mods and future projects like Second Chance! A huge new quest mod bigger than Xander's Aid.



Requires Nuka World DLC

Thanks to Astro for making the CBBE meshes!

Xbox Link

This mod is pretty simple. It adds new suits and each suit can have your normal armor pieces equipped!
To keep the excellent look of the suit, I recommend using the mod Concealed Armor.

JaneBod Conversion!

There is the normal one, with a cleaner helmet.
One where you can have your hair visible in the helmet (can cause clipping depending on the hair style).
No helmet at all option.
Capless removes all helmet pieces entirely and makes it where those tubes aren't floating around! See first photo!
A functional Rocket version of each of the above.



The Rocket versions are still a work in progress. But they work fine. They are basically like power armor. Do know that these suits don't protect you from falling damage haha. Didn't seem right to allow that.


How get?
They can be crafted as well at the Chemistry bench under Nuka Girl Suits, or with the AWKCR version at their new bench.
Also, their ID's are below. XX is the load order number that is specific to you.
XX029C0D for standard
XX002147 for Hair in the Helmet
XX001066 for No Helmet
XX00213D for standard with Rockets.
XX002148 for Hair in Helmet and Rockets
XX002145 for No Helmet and Rockets

Alternatively, type "Help rocketsuit 4" into the console.
So many ways to get it lol.


Abilities
The default ability of the suit is that it adds +1 Charisma and breathing under water. With my no Helmet versions, you won't be able to breathe under water haha. But you will gain an extra +1 to Charisma and +1 to Perception.

Optional Files/Compatibility
There are a few files to check out if you like. 
1. Suit Retexture. This one will deepen the darks of the suit and remove some, not all, dirt and wear. Makes it look nicer.
2. My Pipboy retexture. Want the Pipboy in the screen shots and video? Here you go. Lol. This will overwrite your current retexture. Will not work with a retexture that adds an ESP.
3. Non CBBE version available.

As for compatibility, this mod adds 5 standalone suits but the main one is an override of the vanilla dlc suit. 

Whats next for this mod??
Obviously, better Rocket boosting. Also, I'll make it to where you'll only need the default suit. Then you can take it to an armor workbench to do what you want with it!

Changelog:

8-29-2016 | Original upload -1.0
8-30-2016
| Added CBBE support with Astro's meshes -1.1
8-30-2016
| Added new Chemistry entry for suits -1.2
8-30-2016 | Adds two new suits! Capless removes the entire helmet pieces. see new photo!-1.3
-Also fixes an issue with crafting at a chemistry bench
10-6-2016 | Adds new main file. -1.5
-Adds AWKCR support, item tagging, CBBE for Capless version, and Armorsmith Extended support. Requires AWCKR, CBBE, and Armorsmith extended.
-Removes NukaGalaxy cell edits.
10-6-2015 | Fixes a keywording issue -1.5.1