FALLOUT 4
Ground by wim95
Fallout 4 » Crafting - Home/Settlement
Added: 24/08/2016 - 02:38PM
Updated: 24/08/2017 - 11:02PM

897 Endorsements

1.4.7 Latest version

6,436 Unique D/Ls

17,290 Total D/Ls

73,327 Total Views

Uploaded by wim95

Description

Last updated at 23:02, 24 Aug 2017 Uploaded at 14:38, 24 Aug 2016

Mod adds big ground blocks and ground slopes for them.
Mod adds garden plots. Garden Plot based on Shack Upper Floor and have same snap points.
Mod adds square ground blocks. Square Ground based on Shack Foundation and have same snap points. Square Ground have different ground textures.
Mod adds water plots for aquatic plants. Water Plot based on Shack Upper Floor and have same snap points.
Mod adds water. Water snap to Water Plot, Garden Plot - Furrows, Square Ground - Furrows.
Mod adds Ground With Water.

All these elements are snaping together and navmeshed.
Ground can be found at end of Main Workshop Menu in Ground category.

Plants snaping to ground blocks and garden plots.
Each ground block can be planted 12 small plants (Corn, Carrot, Tato) or 6 medium plants (Mutfruit, Gourd, Razorgrain-small) or 3 big plants (Melon, Razorgrain-big).
Each garden plot and square ground block can be planted 4 small plants or 2 medium plants or 2 big plants.

With this mod you will be able to build terraces, ponds filled with water of different shapes and different things. These blocks can be used in Vault 88 (have snap points from DLC Vault-Tec Workshop).

Install/Update procedure:
Download the new version. Remove current version and install the new version. You DON'T need to use in-game uninstaller chem.

Uninstall procedure for those who do not use Settlement Menu Manager:

This is important for versions since 1.4.0, because it was added Ground own category in workshop menu with script injected method.
Use an uninstall chem, that can be crafted at the chem station. Save. Quit the game. Uninstall mod.

Uninstall procedure for those who use Settlement Menu Manager:

Don't worry be happy do nothing :) (since Ground v1.4.6).


Compatibility
Wild Plants Farming - patch included
Korax Glowing Flora - patch included (There is no possibility to determine automatically, turn on compatibility patch manually)
Workshop Rearranged - resolve by load order. Gourd produce 0.5 food instead 0.75. No other problems.
Transfer Settlements - Shareable Settlement Blueprints - full compatibility since v1.41. Use export/import marker-based items mode for Ground With Water.


Check load order:
  • WorkshopRearranged.esp
  • Farm.esp
  • Ground_Vanilla.esp
  • Ground_Farm.esp
Or use LOOT.


Thanks to DarthWayne for Tutorial - Adding custom workshop categories with scripts. If something goes wrong there You will find "Universal missing menus fixer".

My other mods:
Attackers - Get Off My Buildzone
Auto Eat and Drink in Survival
Fast Filling Bottles
Wild Plants Farming
Wild Mutfruit Fix - included in Ground - wild option
Wild Razorgrain Fix - included in Ground - wild option