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  1. fadingsignal
    fadingsignal
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    IF YOU ARE USING A PIRATED VERSION OF THE GAME I CANNOT HELP YOU. A lot of mods do not work properly on older versions of the game. Please ensure you are using the latest version of Fallout 4 from Steam only.

    Sorry I know the hotfix file can be a little confusing. I am updating the main mod with the changes but Nexus takes 5 or so hours to scan for viruses now so I am waiting for a good time to do this.

    What you'll need to do is:

    • Grab the main file
    • If you don't want to use the AE version, grab the hotfix in the main files
    • If you DO want the AE version, it contains the hotfix, so all you need is the Main + AE.

    Hope that helps. Next update will have the fix included.

    IMPORTANT POLL!!

    Have any of you had problems with the POUCH COLOR option not showing? At the Armor Workbench, once you craft Side Pouches, this option will appear toward the top along with all the other options. I've had a couple reports that this never shows up, which means the pouches stay green (that's no fun.) I have tried to replicate this using clean saves with files from Nexus directly and it works fine for me. Any help would be appreciated to track this problem down.
  2. photospec
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    I've recently started having a (minor) problem with the inventory icon for the K-9 armor. It shows up just fine (paw icon) in the workstation, but when looked at in Dogmeat's or my inventory, it instead shows up as "[Dog][7aDog] K-9 Harness (color)". I'm currently using DEF_UI, Armorsmith Extended, the K-9 patch for those two mods, as well as VIS-G. VIS-G is sorting it into a subcategory which does have the proper icon, but not beyond that.

    Anyone have a clue as to where the glitch is creeping in? My xEdit juju isn't all that great. Thanks in advance!
    1. julio131
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      There is a new AE & VIS-G patch in AE page.
  3. Yzarth
    Yzarth
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    Hey, for some reasons, with the harness / side pouches and backpack, my dogmeat has approximately 220 carryweight.

    I don't have another dogmeat mod.

    Any ideas why ?

    Edit: From the wiki in the bug section: " In Survival mode, Dogmeat's carry weight is set as 25 by default, and will be increased to 150 when Dogmeat has a piece of equipment on (i.e. any bandana, armor, or dog collar). Welding goggles do not count."
  4. Yavie3
    Yavie3
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    Is there anyway to have Dogmeat wear this and be Transdogrified?
    1. Voivre
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      Came here to find that out too..lol
    2. fadingsignal
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      Currently, no. I'll have to reshape the vest to fit the other breeds but I'll see about doing that :)
    3. jaderiver
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      I looked that up , as I wasn't sure of the meaning, b ut googling for transmogrified, - to change or alter greatly and often with grotesque or humorous effect.
      That's what you'd like this lovely dog armor to do ? aww c'mon , noooo, poor dogmeat!
    4. CyrusFyre
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      @jaderiver
      That's exactly what I want to do to lovely Dogmeat. Or mostly, the TransDOGrifier is official CC that changes Dogmeat's breed and/or colouring to that of another dog breed or colour. And I've wanted a Border Collie since launch and they finally added one. I would love to use this mod with the TransDOGrifier and that fadingsignal is even willing to look into it is just awesome.

      ;P
    5. jaderiver
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      Oh wait , you dont want it to change him into something gruesome, just the color ? my bad, sry
    6. davidsalter
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      went online to find the answer to this one myself and got lead here, shame but fingers crossed something gets done for it, really like the armor and would like to use it on say the husky or rott :)
    7. Amelli
      Amelli
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      *fingers crossed*
    8. Danariel
      Danariel
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      I'd LOVE to have this on my Husky/Dogmeat.

      Now I need to find a texture artist to make the husky all white, either with blue eyes, or one blue eye. I have two white huskies with blue right eyes, I'd love to have one in my game.
    9. FishNeedles
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      Omg, Mr. fadingsignal, sir, if you could add meshes for the Husky I would be indebted to you for life. I'll do all of the tedious data entry for any project you're working on and swat anyone who upsets you even in the slightest.

      Oh, love your CC stuff, and of course your free stuff.
    10. FishNeedles
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      Follow up to this. There is a new mod that lets you wear this with any dog breed and the transdogifier..
      https://www.nexusmods.com/fallout4/mods/33153
    11. ImmortalAbsol
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      Yay, don't forget Erikson's 'dogs' :)
    12. xclear
      xclear
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      great work thank you bro
    13. tornateaux
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      Thank you, fadingsignal, for looking into making the vests wearable by trandogrified Dogmeat! Looking forward to seeing what you come up with! :D
  5. murrnexus
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    This looks even better than I expected, and has decent utility. It'll give me another reason to use my little dooogy than as a 10% damage reduction perk. Now I just need to get him to stop chewing raiders' butts and alerting them while I'm trying to go be all sneak-like
  6. mrWHEATLEY
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    hmmmmmmmmm. why dont you put the enclave that would be aweosome
  7. ErnoLiukas
    ErnoLiukas
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    Can you add Finnish M05 camo?
  8. Starwaster
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    Well I avoided this mod for the longest time because... it just looks too damned nice for the apocalypse. But I kept ending up back here and I eventually decided to download it.

     

    So it still looks too nice except that now I'm thinking it could use something else... like tactical dog helmets! (minus the camera I think?)

    nS4X1tjl.jpg

    1. Rusey
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      This image made my day.
    2. Rusey
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      You can also already get a gas mask for Dogmeat btw. :)
    3. Starwaster
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      Yeah but I don't like that mask. It obstructs too much of his proud GS face and IRL it would obstruct his ability to bite and his sense of smell.
    4. jaderiver
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      Omg lols that picture , that's adorable, heh heh, is that a little torch light on top ? you know this would or something like this possibly, would great on shei and dogmeat companions
    5. Richwizard
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      Enough dancing around the subject. We want doggie power armor!
    6. Starwaster
      Starwaster
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      Jaderiver, it's a camera, I think...
  9. ImmortalAbsol
    ImmortalAbsol
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    Can we have vault suit longings without AE please?
    1. jaderiver
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      There's mods out there that make vault suit sloppy joes for dogs o.o
  10. PsychoLaughs
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    I love this mod.

    Is it possible to make this armor wearable by Junkyard dogs? I know it's not usually possible to trade with them, but you can through console, and unfortunately the armor cannot be equipped. I was planning on having all my castle guard dogs wearing it with MM patches.
    1. ImmortalAbsol
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      This.
      Junkyard, Wolves, Mongrel's, Creation Club.
      Not sure Mutant hound makes much sense but maybe.

      Could already work with 'more bang for your bark' I'll check.
  11. tigerlily100
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    Installed it step by step but when I equip it on dogmeat it's invisible. What did I do wrong?
    1. Richwizard
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      If it's invisible, then the game can't find the textures. If you used NMM, it occasionally glitches. Try reinstalling. If that doesn't work, or you installed manually, you may need to unpack the textures from the BA2 file into loose folders. There is an app called Bethesda Archive Extractor (BAE) for this. It's available here on the Nexus.

      https://www.nexusmods.com/fallout4/mods/78
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