Fallout 4

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D1v1ne122

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D1v1ne122

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1.0.7.0

- NEW Holotape Menu for Disabling mod Sounds/Volume
- NEW Hard Core Drop rate option (In the installer)
- NEW Make a toggle for PA environmental vfx & mask wipe item
- NEW Holotape option for adding/Removing masks from database
- NEW Holotape option for resetting database
- NEW Air Filtration in Diamond City and Goodneighbor
- NEW Create Radiated areas tool
- NEW Different filter amounts (Used Filters)
- NEW Adjustable X/Y Hud
- NEW Adjustable Filter Durations in the holotape. You can now set any filter duration.
- NEW Options to change radiation levels. You can change the radiation levels of Pleasant, Cloudy, Rainy, and Dust/Radiation weathers.
- NEW Craftable Repair Kit at workbench
- Change: Added condition to filter crafting recipes
- Change: Lowered Default Player Sprint volume
- Change: Air Filtration System menu redux.
- Change: Helper message for the filter perk
- Bug Fix: Animation conditions (for robot repair kit, stealthboy, vertibird)
- Bug Fix: No damage things breaking the mask

1.0.6.3

- New Destructible Gas Mask system.

1.0.6.0

- New Integrated Metro Gas Masks | Graciously provided by Nutulator, the PPM-88 and the PMK-1 will now spawn on NPCs. These can also be crafted at the chem station.
- New Environmental VFX: Blood, Dirt, Dust, Frost | Each of these have toggles in the Holotape Menu.
- New HUD Widget Holotape Controls: Position, Scale, Opacity, and HUD Toggle
- New Companion Equip Holotape Toggle
- New Masks/Bandanas added to the Database: NCR Gas Mask, Cross Balistic Mask, Institute Assassin

- Bug Fix: NPC interact animations such as the stimpack, repair kit, etc... now play the appropriate animation.
- Bug Fix: Overlay options, IMOD None and Destructible Glass None
- Bug Fix: Accidental Filter Spam | Filters can now only be consumed under 100 charge to prevent accidental use.
- Bug Fix: Prevented filters from draining while in an interior cell.

1.0.5.9

Patch Notes

-New Vignette options in the holotape menu
-New Wipe Mechanic (Currently During Rain) Option in holotape to disable | Current Known Issues: "flashes" may occur due to the need to turn off the gas mask overlay before some of the rain effects. What happened to some of the cracks on my screen? We found out that only one refraction can be on the screen, so during rain, the rain's refraction has priority.
-New settlement Air Filtration system (Power, Misc) |
-New mask wipe animation |
-New audio/visual for low filter (20% remaining) |
-New audio/notification for incoming weather (options for disabling in the holotape) |
-New masks added to the mask database | (List on Nexus)
-Added a Rad Only Mode (only sustain radiation during rad storms, dust storms, and snow) and No Radiation mode (no radiation hazard) |
-Added a option for No NPC Equip (npcs wont equip gas masks) |
-Bug Fix: Improved the Speech script to try and make breathing more consistent |
-Bug Fix: Improved the NPC equip/unequip conditions |
-Bug Fix: Added several missing female voices |
-Bug Fix: Removed the distinction between Light Rain and Rain to improve compatibility with Weather mods.
(I might have forgot a few things, I'll add them later if I remember)

1.0.5.9.1

- Bug Fix: prevented coughing from starting during good weather for rad only, precipitation, and no rad mode.

1.0.5.0 Release Notes:

-Reorganized the mods script structure to be more compatible with other mods
-We have created a HUD element for relevant information (NOTE: requires Hud Framework)
-New glass visors have been implemented.
-Added a holotape to control several options
-Removed the need to download optional compatibility patches for armor files.
-Added crafting for filters. Crafting is in the chem station and requires resources and expired dirty filters in order to craft new ones.
-Thanks to DogtoothCG, we have a new M1A211 gas mask that has been added to drop tables.
-Animations by MaxG3D have been added. As of now, replacing filters has animations and the Gas Mask with Goggles, M1A211 and the Raider Gas Mask have animations for equipping and unequipping. We plan to make our way through all masks and add animations.


Planned Features:
- Dynamic Duststorm setting that creates storms of changing intensity.
- Destructible Gas Masks
- More Overlays
- Gas Mask armor mods
-Additional options for holotapes.
-Additional Animated Gas Masks by MaxG3D.



1. Premise


Inspired by Metro 2033, this mod implements a new resource, gas mask filters. Human NPC's and the player are required to wear a gas mask while wandering in exterior wasteland areas.While equipped, Gas masks consume filters that keep out harmful radiation attached to dust particles in the air. Filters prevent heavy radiation exposure in conjunction with a functioning gas mask. Power armor acts as a gas mask and does not consume filters but instead drains fusion cores.

2. Features

-Humans wear gas masks while in exterior areas (normal version) OR equip them if precipitation starts (precipitation version)

There are a few Factions that are exempt: Children of Atom (cause they love radiation), Ghouls (heal from radiation), Children (because they won't equip gas masks, I tried asking nicely), Synths (Gen 3 or otherwise UNLESS they are undercover), A few Unique NPC's whom I deemed too "superior" for Gas Masks,

-Humans receive scaling radiation damage per second if they do not have a gas mask equipped OR they have no filters while in World Regions (Commonwealth, Goodneighbor, Diamond City, etc...),

-NPC humans remove gas masks on location change if they enter interior areas (normal version) or they remove them in pleasant weather (Precipitation version).

-Filters on NPC's/containers,.

-Power armor act as gas masks.

-Visual/Sound effects play when the player: Does not have a gas mask on, equips a gas mask, replaces a gas mask filter

-Audio sliders for: filter change SFX, breathing, gasping/choking, Sprinting.


3. Required Mods

-Hud Framework If you would like to have the hud element, this is required


4. Recommend Mods

-Geiger Counter
-ArmorKeywords


5. Compatibility


-Mods that modify leveled lists may have compatability issues.


6. Installation

-If you have a previous version: Uninstall the main and all Optional files.
-We have an installer for NMM users.

Manual
-Core files go into "(...)Steam\SteamApps\common\Fallout 4\Data"

-Data files include optional esp files that go into "(...)Steam\SteamApps\common\Fallout 4\Data"

-Data\Meshes files include the Glass Overlay files. Choose one of the FOV's and copy the lowest overlay folder into "(...)Data\Meshes\FO2287\"

7. Suggested Mod Load Order (in order):

Main:Gas Masks of the Wasteland
Optional Files/Weather Mods


8. Tips


-In Vault 111 (at the entrance) and at the Red Rocket station (in garage) I have placed "Survival" Containers that have a supply of Filters and a Gas Mask to get you started.

-While indoors, filters will not be consumed.

-If the breathing, filter changing, or other sounds appear too loud, there are sliders in the Audio Menu that to change their volume.


9. Known Issues


-Gas mask glass overlay will disappear occasionally.
-Getting into power armor with a mask on plays the unequip animation
-Children won't wear gas masks,


11. Help Needed


-We are looking for 3D Artist capable of modelling a higher quality versions of vanilla gas mask models for the first person animation purposes and a sound designer
-General/Bug testing (performance, stability, consistency)
-Identifying new Gas Mask candidates (Find a cool armor that seems like it could be a functional gas mask? Let me know)
-Modeling (Want to make a new gas mask? Let me know and I can add it and give you credit. Already have a mod with gas masks? I can add it to the Database)
-Videos


12. PSA For Modders

Weather mods should be compatible but if you would like it to be consistent, open a weather in the Creation Kit go to the Precipitation and change the Weather Classification flag to an appropriate setting (snow is rad storms).


13. Credits/Team

-Team 2287-
D1v1ne122 - Leader, Programmer
Scrivener07 - Programmer
The Shiny Haxorus/Robersonb1 - Animator, Compiler
MaxG3D - Animator
HugeBoomer- Gas Mask Expert, Sound

- Contributors -
Goldenscale001- Sound
DogtoothCG- Modeling
payl0ad- Compatibility Patches