I really like this enb. Only one thing i'd recommend changing tho. Remove all film grain. For whatever reason I see the film grain in dark areas like it's specs of white light. Turning film grain down to zero fixed this for me.
I downloaded and properly installed this ENB but now everything in my game has an orange tint to it. I am using vivid weathers as well, but I am unsure if it's just the weather causing the tint, but if not, can someone help me with getting my ENB settings to match these screenshots? Also, the ENB has also taken over interior lighting and whatnot and now my mod Enhanced lighting and FX does not work anymore.
Enhanced lights and FX makes the interior stupidly dark, and kill my fps at someplace, still if you turn it off its really really bright. I think they conflict with each other.
- While in-game ... Press Shift + Enter to open ENB settings - Look for ENBEFFECT.FX and click on it to reveal options - Change Localised Exposure to a higher value, but less than 1.0 ... e.g. 0.700 (Play with it to find a value that fits your preference) - Click SAVE CONFIGURATION to lock in your changes.
Thank you sir pcnandor! Saved me there. Also for everyone who is having the lightning / shadow interior bug it worked for me when I unticked "UseOriginalObjectsProcessing"
thank you very much! ive spent days modding fo4 and tried this and it makes a very good addition to go with the rest of the environmental tweaks ive done. i slapped vivid on and made my own hyper-realistic ENB with it, looks very nice :)
this will fix it: open ENB in the game (shift+Enter) in Shadarparamaters tab, open ENBEFFECT.FX and change technique from experimental to standard and save configuration if shaderparamaters don't get save(after restarting the game technique become experimental again): go to the game location(where you installed enb) open enbseries folder open enbeffect.fx.ini change technique from 2 to 1 and save ini file
Anyone have a patch to make night vision work (imads) they seem to be disabled with this enb. And interiors are dark as f*** and haven't found a way to fix that.
Friend, hello) I have exactly the same problem: https://i2.paste.pics/246003d2a3a8f559bfeff4b543dbff6b.pngHave you found a solution? Has anyone found a solution? Please help gentlemen)
Я думаю, что нашел проблему. Это конфликт с Vivid Weathers. Если я выключу его, облака станут нормальными и ничего фиолетового. Хмммм. Мне пока придется обойтись без Vivid Weathers, потому что эти яркие цвета уже в моем сердце) Но, тем не менее, если кто-то знает, как устранить этот конфликт - буду рад советам!)
224 comments
- Look for ENBEFFECT.FX and click on it to reveal options
- Change Localised Exposure to a higher value, but less than 1.0 ... e.g. 0.700 (Play with it to find a value that fits your preference)
- Click SAVE CONFIGURATION to lock in your changes.
Also for everyone who is having the lightning / shadow interior bug it worked for me when I unticked "UseOriginalObjectsProcessing"
Sparks from fires/lasers look really weird, what setting would I need to mess with to fix it?
https://steamuserimages-a.akamaihd.net/ugc/760473626349604912/E92E7D8F1FD467B28B4C62E8540B5D938FBB7772/
open ENB in the game (shift+Enter)
in Shadarparamaters tab, open ENBEFFECT.FX and change technique from experimental to standard and save configuration
if shaderparamaters don't get save(after restarting the game technique become experimental again):
go to the game location(where you installed enb)
open enbseries folder
open enbeffect.fx.ini
change technique from 2 to 1 and save ini file
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