Fallout 4

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CelsiuZ

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CelsiuZ

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About this mod

This adds a new world for you to explore. For some reason you felt a strong urge to travel. You went west, you have no clue where you are, its warm and dry. You seem to be in a desert, suddenly you come upon a village. Its burning, two factions appear to be fighting for it. Welcome to the Burning lands.

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Permissions and credits
"Wanderlust - A Journey"

This is going to be a new world location mod for you to explore. I don't exactly intend for it to be terribly lore accurate. But it will follow the main plot points of Fallout 4, and take place in the same time zone. 




UPDATE NEWS:

02/18-2017 - 9:48 AM EST
The mod was updated to include the first settlement and housing for the player, you will have to stalk around Darrowdale in order to obtain the key to the house. You will also have to clear out the settlement from its current residents. Apart from that there is now more to discover around Darrowdale and Santa Fe. There are now miscelaneous patrols of Raiders, Unionists and other factions.
Santa Fe, has been introduced with some interesting places to loot, and some story's to discover, as well as remnants of a hidden faction, we are in bull territory after all. 
The National Guard Depot in Darrowdale has been fleshed out, and should provide for a fun fight in order to gather loot, there will be 4 massive interior's for you to discover.
Santa Fe has the beginnings of a subway system for you to discover as well. 

01/18-2017 - 6:17 AM EST
The mod has doubled in size, Darrowdale, Andale, Lakeshire and a few other locations have been updated and expanded upon. There are now a few more locations for you to go to fight and explore enemies at in the Commonwealth.

8/25/2016 - 12:45 PM EST
I uploaded a new version of the mod today, it does add a few more locations, obviously everything is still in an alpha state, and should not be seen as final product. Most of the locations are located in Andale and Westbrooke. There is also a new way to get to the mod: There is a boat in the Nahant Oceanology Society that you can use to travel seamlessly between the mod and the Commonwealth.
Dependencies are: Vault-Tec DLC/FarHarbour
Exact location of the boat can be found in the ZIP.

8/19/2016 - 10:09 PM EST
I have uploaded some new screenshots showing off what I have been working on in the past couple of days. This content cannot be found in the version of the mod currently available for download, but will be released sometime in the near future.


FUTURE UPDATE:
Work on expanding the world and populating it is currently happening, I've also started to navmesh it to hopefully eventually make it companion friendly
To be elaborated upon...
A few new areas for you to explore, including additions to the Raider factions in Moriority and more areas to explore near the "Dusty Dunes"

Need to fix the settlement, as appearantly it was not set up properly.



For some reason you have felt the urge to travel. To the east was the ocean, to the north you heard there was nuclear winter. You decided to go west. Now you've travelled for months. You've seen so much of the land, but all of the sudden the world has turned hot and dry. There seems to be a never ending desert all around you, with gulches, valleys and watering holes. The odd travelers you bump into tell you that you have arrived to the "Burning Lands". 

Your Pip-Boy, places you somewhere in New Mexico however. On the horizon you see smoke. You decide to head towards it, maybe you can help. Once you get closer the sound of explosions, gunfire and mayhem greets you. The two warring factions largely ignore you. They look identical, the only thing setting them apart is their uniforms. Your true journey starts here.

Warning:

This is an alpha mod, its not even close to being finished, there are a bunch of locations for you to explore, none of them are to be considered final. The mods add a bunch of uniforms as well for your character so that you can role play joining the factions that are there.

To get to the world, open the console and type "COC Andale".
To get to the world, Go to the "Nahant Oceanology Society", there is a boat near one of the buildings. It has a door on it, go through the door.

The mod requires:
Nuka World DLC
Far Harbour DLC
Vault-Tec DLC


Please leave feedback, I would love to hear your thoughts and comments.