Fallout 4
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Seddon4494

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Seddo4494

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About this mod

David Hunter: A Brotherhood Story follows Scribe David Hunter as he fights to make the Commonwealth a better place but comes into conflict with Brotherhood traditionalists.

Requirements
Permissions and credits
Changelogs
Donations
Version 2.0 of this mod was a complete, from-scratch remake..All comments prior to 25th June 2018 are for Version 1.0

Starting the mod
David can be found sandboxing on the Main Deck of the Prydwen. Speak to him to start the mod.
After completing the Project Purity quest, wait one in-game day to move on to Part 2.

Plot
In Part 1 the player will help David Hunter, a Scribe of the Brotherhood of Steel who still believes in the old ways of Owyn Lyons, with his project to use the Brotherhood's resources to provide power and clean water to the people of the Wasteland. In doing so, he runs afoul Brotherhood traditionalists who support the more insular Brotherhood of Maxon.
Part 2 expands on David's mission, seeing the player help him distribute the water and power to the small settlements across the Commonwealth. As part of David's new affinity system, the player will also help David reconcile his inner conflict over whether he should return to the Brotherhood, or accept that he and his views no longer have a place there.

Features

The mod is fully voiced. All characters are voiced and both player genders are voiced using base-game dialogue lines. 

David is a commandable companion with a full affinity system with likes and dislikes, contextual dialogue, and various levels of friendship. Do things David likes, and you will become better friends. Do things he dislikes, and your relationship will worsen leading him to eventually leave.

There are eight main quests in total, but two are mutually exclusive meaning only seven can be done in a single playthrough/


Credits

David Hunter - Caleb Noel, www.calebnoel.com
Chief Engineer Daniel Chambers - Forrest Lee, https://www.castingcall.club/m/pokmaen
Captain Cliff Peterson - Tim Kerr
Archivist Jameson - @Critic_Log Francesca Ciel
Additional Texture Work: Kathryn Cook. https://www.instagram.com/kathrynsarahjournals/?hl=en Kathryn has done minor texture work for this mod, but will be helping me further in future mods

Requirements
This mod only needs the base game to run, however if you have destroyed the Prydwen you will not be able to access David. Becoming hostile to the Brotherhood will cause the mod to fail.

Compatibility
This mod adds one new interior to the Forest Groves Marsh area, adds a few new things to the interior cells in the nearby dam, and a door on the dam by Sunshine Tidings Co-Op.

Installing
It is not recommended to update to Version 2.5 if you are already part way through a playthrough with Version 2.2 or lower. In Version 2.5 I have completely restructured the archive, which means that some features may no longer work. It is recommended to create a clean save to update.