Fallout 4

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About this mod

Adds a Terminal to the workshop menu that can be built in any and all settlements and can be used to buy (or obtain for free) materials for building and crafting.

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  • Spanish
  • Russian
  • French

The Building Materials Dispenser! Making building and crafting more convenient.

French translation here, thanks to

Welcome all, this is a little mod of mine called the Building Materials Dispenser.
Have you ever been annoyed at Fallout 4's determination to turn you into a pack rat, with all the valuable junk needed to build big settlements? Well, I was, so I decided to make something that stopped ruining the fun of exploring and looting locations.

This mod will add a buildable Terminal/Console to the workshop menu, that can be built in any and all settlements. What it does, is allow you to buy every material available in the game for bottlecaps, and the materials can be bought in quantities of 1, 10, 25, 50, 100, 250, 500, 750 and 1000. The prices are based on the value of the material's shipment cost in the game. If you want to cheat, then you also have the option to "hack" the machine and get the materials for free. As of V1.1, you no longer need rank 3 of the ''Hacker'' perk.

You can find the terminal in the "Miscellaneous" subcategory, located in the "Power" category.

I would advise placing this near a workbench, as the materials are not transferred to the workbench's inventory upon getting them via the terminal.


V1.1 - Adds a new option ("Wasteland Shop"), where you can buy crops, meats, hides, eggs and other items, needed to build some of the Workshop objects, as well as those added in the Workshop DLCs. Also, removes the "Hacker" perk requirement, for the "Run Machine Hack Routine" to appear, as well as moving that option to the bottom of the terminal's main menu. Adds an F.A.Q section to the main menu and finally, adds a Holotape that you can craft at a chemistry station, so as to take the B.M.D on the go. Yes! There is now a portable version of the dispenser, enjoy!


Installation is simple, use the NMM or copy the files in into the Fallout 4 data folder.


To uninstall this mod, again, use the NMM or delete the files that you copied over into the data folder.

Bugs & Other Notes

Ignore the power required/supplied details in workshop menu for this, as this was the only way I could think of to get this to actually work. Any questions you have about this mod, feel free to ask them in the comments section and of course report any bugs you find. Don't forget that as of V1.1, there is now an F.A.Q section.

There aren't any issues with this that I have found at this time.


This mod should be compatible with almost every mod out there, but I am unsure on whether or not this will be compatible with Workshop related mods that dramatically change how it categorizes things. I don't use any of these mods, but I think overall this will be fine.