Fallout 4
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phoenixn

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Phoenixn

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About this mod

These goggles (or ring) cause enemies to glow red and and non-hostiles glow blue to distinguish friend from foe, as well as having the Chameleon effect to make you invisible when crouched (non-stealth version included).

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I generally prefer to play as a lightly-armored, stealthy, sniper character. As such, it is helpful to be able to detect enemies before they become aware of my presence and to maintain maximum stealth. This mod was born out of such desire.

These goggles (or ring) cause enemies to glow red and and non-hostiles glow blue to distinguish friend from foe, as well as having the Chameleon effect to make you invisible when crouched (non-stealth version included).

This Life Detection differs from that which is available with the power armor Targeting HUD, in that friend and foe have a different color glow effect. This aids in determining whether a creature is hostile or not.

When the mod is activated, both stealth and non-stealth version of the goggles and rings are placed in the player inventory; in addition to non-active versions so you can hot-key the effect on or off while still retaining the appearance of wearing the item, or without having to equip/unequip in the normal manner.

Yes, there are other mods which provide the Chameleon effect, but most of them involve wearing specific armor and I wanted to have this effect available regardless of which armor a player is wearing. And yes, there are also other mods providing the Life Detection effect, but most/all of them cause all living beings to glow red, without distinction between friend/foe.

Change Log:

July 13: Version 1.13 - fixed glow color wouldn't change if creature hostility changed from friend to foe
July 12: Version 1.12 - fixed glow wouldn't stop after removing goggles/ring
July 12: Version 1.11 - stop glow effect when creature is dead
July 12: Version 1.10 - added blue glow for non-hostiles (enemies glow red). The main mod now contains both stealth and non-stealth versions
July 11: Version 1.02 - added ring for those who prefer instead of goggles
July 11: Version 1.01 - fixed missing scripts prevented goggles from adding to player inventory
July 11: Version 1.0 - original file