If this could somehow, if possible at all, vacuum up the caps from the Fortune Finder perk that makes enemies explode into caps... I keep losing them in the landscape.
Be careful using the transfer to the sole survivor feature. It transfered something I could not pick up manually which was then not displayed in my inventory but added to my carry weight.
For reference it transfered a Fusion Core Ejector which added 40 to my carry weight. It was in a concrete bridge with a red light under it between Arcjet Systems and Fiddler's Green Trailer Estates.
You'd have to find the items refID number (via searching it up on a wiki somewhere online that will have it) then you can use the console commands (found also by googling them for Fallout 4) and then use the console to remove the item from your inventory.
I'll be *that* guy and say "perhaps there are no dropped weapons within your loaded cell (meaning section of the map or building interior). If there are weapons (like you s#*! one out for testing purposes) than I have no idea. Perhaps investigate load order via NMM.
This could be useful aswell. Enemies don't drop armor but I know I used to drop alot of stuff back in my earlier levels and I keep fiding random armor and weapons all over when I'm level 125 lol. I never revisited the General Atomics factory from the automatron DLC agian and I went back to find all kinds of armor and guns lol. Ofc, this mod won't show interior cells tho :/
I was thinking of a mod that you could go into a dungeon and sweep up all junk/items within (even automatically loots all corpses). Would make scrap gathering easier than using console codes to cheat in stuff.
fireundubh already created an auto-loot mod for FO4 (http://fireundubh.github.io/fallout4/). Comes with a holotape to activate/deactivate and has options for what to loot (junk, bodies, ammo, containers, etc.).
Just don't have your cursor over anything with an interact option show up (e.g., opening a door, looting a body) while it's running, otherwise you'll CTD if the script happens to be activating the object you're looking at.
Yep, downloaded based on Oxhorn's vid. Great mod. Couldn't believe how many weapons were just laying around (doesn't help that I've got regrowth installed and the whole commonwealth is hip deep in long grass and flowers)
My only issue is having to grid out the whole commonwealth and recover it. That promises to take awhile.
27 comments
It transfered something I could not pick up manually which was then not displayed in my inventory but added to my carry weight.
For reference it transfered a Fusion Core Ejector which added 40 to my carry weight.
It was in a concrete bridge with a red light under it between Arcjet Systems and Fiddler's Green Trailer Estates.
Just don't have your cursor over anything with an interact option show up (e.g., opening a door, looting a body) while it's running, otherwise you'll CTD if the script happens to be activating the object you're looking at.
My only issue is having to grid out the whole commonwealth and recover it. That promises to take awhile.
Happily endorsed and recommended.
https://www.youtube.com/watch?v=Iw1yH08jRxw
And could you tell me what outfit your character is wearing?
I'm the XBOXONE user, but this MOD needs a machine power in a low CS edition.
By all means, in CS edition, UP, please.
This MOD is a big help to CS edition player.
Enlargement of data by a leaving weapon can be stopped.
I clean Boston perfectly!!
nice way to get lots of basic scrap materials, also.