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This page was last updated on 04 March 2017, 5:07AM
- Changelogs
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Version 2.0
- 1) The legendary item spawning mechanism has been completely reworked. I can now add new features that otherwise were impossible (see change #2). This also comes with the possibility of new bugs. As unlikely as they are, please report any bugs you see through a bug report rather than a comment.
2) Legendary enemies now drop Fusion Cores (1-2) whenever they drop a piece of Power Armor.
3) The Power Armor drop chance is now equal to 10% of the player's level (a player level 50 has a 5% chance to drop Power Armor) so they'll become more common as you level up (up to a cap of 15% at level 100).
4) The Furious effect has been optimized and relays data more quickly and reliably (I had to recreate it as a result of a change to the LegendaryItemQuestScript). Its damage bonuses are: +5% for automatic guns, +15% for semi-auto guns, and +25% for melee weapons. It is also now craftable.
5) Legendary Double Barrel Shotguns should not actually spawn as legendary (in most cases they wouldn't).
6) Legendary Overhaul is now FULLY compatible with AWKCR. Before it overwrote a few keywords on chestpieces and leg pieces for the Commander's and Acrobat's effects. Now I've found a workaround and this has been fixed.
7) Legendary Enemies will now have a chance to drop 1 X-Cell on death. This chance is based on player level.
8) The player will now receive considerably more Flamer Fuel and 5mm ammo from legendary enemies when receiving a Flamer or Minigun as loot.
9) The player will now receive only 1-2 Fusion Cores when a Gatling Laser drops as legendary loot.
10) Fixed an issue with the Inspiring effect where giving a gatling laser to your follower could produce a massive amount of fusion cores.
11) Fixed (probably) an issue with the Untarnished effect where repeatedly drinking from a water source would cause the game to crash.
12) Fixed (probably) an issue where the Far Harbor DLC would interact with the LegendaryItemQuestScript in such a way that it would crash the game.
- 1) The legendary item spawning mechanism has been completely reworked. I can now add new features that otherwise were impossible (see change #2). This also comes with the possibility of new bugs. As unlikely as they are, please report any bugs you see through a bug report rather than a comment.
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Version 1.3
- 1) Acrobat's armor now applies a bigger jump boost when applied to power armor. This allows you to always get the slam landing effect when wearing 2 pieces in power armor.
2) Commander's armor weight and value have both been increased. They also now scale with the base item's weight and value instead of applying a set number.
3) Defiant armor now applies a percentage based heal rather than a set amount. Duration of each hit effect increased to 30 seconds. There is now a visual indicator and a stack limit. Stack limit = 10 * amount of gear worn.
4) Nimble weapons now properly apply the damage bonus (animation event wasn't triggering before). This damage bonus also works for missiles and mini nuke explosion damage, but the travel time offsets this somewhat.
5) Brawler's weapons have a 40% chance apply a damage stun effect on hit. This only occurs when the hit is with a 2 handed melee weapon or it is a power attack from a melee weapon or gun.
6) Plasmatic weapon stagger chance is now rescaled to prevent high fire rate weapons from stagger-locking targets.
7) Hoarder's weapon bonus damage per bullet capped at 2000 bullets or +100% damage.
8) Violent weapons now deal more damage and limb damage but have a chance to damage the wielder as well.
9) X-Cell now lasts 10 minutes instead of 2, but has twice the addiction chance.
10) Inspiring armor now properly only works for half values when reducing ammo usage for missile launchers and the fat man.
11) The legendary spawn rate has been increased slightly at all levels. Survival now has a slightly higher chance to spawn legendaries than Vary Hard (before they were the same).
12) Untarnished armor is no longer boosted by the Medic perk.
13) Fortified armor now quadruples your power armor's durability.
14) Crippler's weapons no longer send a notification to the player when a non-player unit cripples a target's body part.
PLANNED FOR V2
1) 10 new legendary effects (mostly weapons).
2) Full XB1 support on Bethesda.net.
3) DLC compatibility patches.
4) Descriptions for all legendary items will be condensed and less descriptive.
5) When the player picks up a new legendary they also will receive a "Documentation Note" for it. This will provide a much more detailed and in-depth description of the effect. Think of it as a built-in wiki within the mod and game.
- 1) Acrobat's armor now applies a bigger jump boost when applied to power armor. This allows you to always get the slam landing effect when wearing 2 pieces in power armor.
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- Author's activity
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March 2017
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04 Mar 2017, 5:07AM | Action by: Drag0nDr0p
Attribute change
long description changed
February 2017
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16 Feb 2017, 5:40PM | Action by: Drag0nDr0p
Attribute change
long description changed
October 2016
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06 Oct 2016, 9:11PM | Action by: Drag0nDr0p
Attribute change
long description changed
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06 Oct 2016, 3:12AM | Action by: Drag0nDr0p
File added
Legendary Overhaul
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06 Oct 2016, 3:10AM | Action by: Drag0nDr0p
Attribute change
long description changed
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06 Oct 2016, 3:09AM | Action by: Drag0nDr0p
Attribute change
long description changed
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03 Oct 2016, 11:31PM | Action by: Drag0nDr0p
Attribute change
Legendary Overhaul category changed
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03 Oct 2016, 10:57PM | Action by: Drag0nDr0p
Attribute change
small description changed
long description changed
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03 Oct 2016, 9:46PM | Action by: Drag0nDr0p
Attribute change
long description changed
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03 Oct 2016, 9:44PM | Action by: Drag0nDr0p
Attribute change
long description changed
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03 Oct 2016, 8:52PM | Action by: Drag0nDr0p
File added
Legendary Overhaul
July 2016
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15 Jul 2016, 1:28AM | Action by: Drag0nDr0p
Changelog added
Change log added for version 2.0
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15 Jul 2016, 1:23AM | Action by: Drag0nDr0p
Attribute change
long description changed
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15 Jul 2016, 1:22AM | Action by: Drag0nDr0p
Attribute change
long description changed
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15 Jul 2016, 1:20AM | Action by: Drag0nDr0p
Attribute change
long description changed
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15 Jul 2016, 1:12AM | Action by: Drag0nDr0p
Attribute change
long description changed
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15 Jul 2016, 1:10AM | Action by: Drag0nDr0p
Changelog added
Change log added for version 2.0
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15 Jul 2016, 12:53AM | Action by: Drag0nDr0p
Attribute change
long description changed
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15 Jul 2016, 12:43AM | Action by: Drag0nDr0p
Attribute change
Uninstaller small description changed
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15 Jul 2016, 12:42AM | Action by: Drag0nDr0p
Attribute change
Uninstaller small description changed
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April 2024
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