Fallout 4

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Elianora

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Elianora

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About this mod

All my faction housing overhauls in one esp. Adds 2 new rooms (Railroad, Minutemen General) and overhauls the 3 faction rooms given to the player (Prydwen Quarters, Vault 81 player room and Institute Director's Quarters).

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** PUT THIS MOD AT THE BOTTOM OF YOUR LOAD ORDER! **
 




** PUT THIS MOD AT THE BOTTOM OF YOUR LOAD ORDER! **



All my faction housing overhauls in one esp. Adds 2 new rooms (Railroad, Minutemen General) and overhauls the 3 faction rooms given to the player (Prydwen Quarters, Vault 81 player room and Institute Director's Quarters).

All the locations have crafting, mirror for changing your appearance, plenty of safe, named storage and unique appearance and decor.
See the video etc :P 

IF YOU ARE CHANGING TO THIS FROM THE INDIVIDUAL FHO FILES,
EMPTY ALL CONTAINERS, RACKS, EVERYTHING!!

I FRIGGEN MEAN IT! YOU WILL LOSE ALL YOUR LOOT IF YOU DON'T EMPTY THE HOUSES
BEFORE UNINSTALLING THE OLD AND ADDING THIS IN!!!

1.2 removes the Castle exterior entrance and moves the whole General's Quarters into the Castle Tunnels (this way I have zero effect on the Castle and there should be no more bugs regarding sprinting or build mode). There's a map marker next to the Castle now that you can travel to, it will take you directly to the General's Quarters so you don't have to deal with 3 loading screens. 1.2 is the version I uploaded to Bethesda.net, it has slightly improved Railroad HQ, and some tiny edits. I had trouble getting map markers to enable after quests were completed, so they're visible from the start. It may ruin your immersion to have map markers at the beginning og the game, but it's your choice to use them or not (Like you can fast-travel to Prydwen quarters even before it's come to Commonwealth :P. Sorry)

Once I've taken a little rest from this project, I will upload the edited / improved versions of the rooms to their individual file pages.

:: General ::

- All locations have a bobblehead SHELF, not a stand. Use it to display your bobbleheads
- The General's Quarters are "a bomb shelter" in the Castle Tunnels (to avoid messing with the Castle exterior)
- Vault 81 quarters get ENABLED once you finish their main quest
- I've enabled fast-traveling to Prydwen Quarters as well as Vault 81 Atrium and General's Quarters(YAY FOR NO MORE 3 LOADING SCREENS EH?)
- All but Institute have cloud storage within their "settlement", so all the workbenches share resources, put cloth at the chem station -> use at PA rig
- V81 and RR HQ have been immersified! Toilets, showers, gyms, laundry rooms, OH MY!
- All workstations around the Boston Airport and Prydwen have cloud storage. Put a cup in the workbench at the airport, use it in Prydwen repair hall! Woo, efficiency!
- Works on old saves too, but not all items may move as they should. New game works 100 %.
See the video etc :P 



:: Known issues ::

** PUT THIS MOD AT THE BOTTOM OF YOUR LOAD ORDER! **


• When exiting the looks mirror you might get "stuck", just equip a gun and draw it to return to normal third/first person mode.
• I haven't been able to link the workbenches to cloud storage in the Institute quarters yet, I dunno why it's not working like in the other locations
• The key to the General's Quarters doesn't appear on the old General's corpse if you have already looted him in your save game. Use the console to unlock the door.

:: The faction housing overhauls ::
• Vault 81 player room
• Prydwen
• Railroad
• The Castle
• Institute
• ???


:: THXU ::


♥ ♥ ♥ All my patrons and donors ♥ ♥ ♥ 


jet4571 for the immersive toilet paper
DDproductions for the Bobblehead shelf
Expired for the mirror facegen feature

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So you like my modding work, eh? Modding is like a second (dream) job for me, and takes up most of my freetime (♥). If you want to support my artistic endeavours, or thank me for something that has enriched your game, you can donate so I can buy more coffee to fuel my creative engine!

Y
ou can either donate through Nexus, or join my Patreon.




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PLEASE ADD YOUR SCREENSHOTS TO THE GALLERY !