I don't believe the 3-hit combination can be deleted easily, but it is something many would appreciate. However, this is a rather old mod and I doubt that'll happen. Gogy28 appears to have the best hand-to-hand selections out there, but none of them are of terribly recent publication.
'EternalParalysis', maybe he destroys things liberally? Either way, you really showed 'im ten months later. Good work, the world is now a better place.
It could be a great mod - directional triggers for unarmed attacks is something I really liked in New Vegas. Sadly, animations look way too fast and clunky, not much better than ultra-slow animations from vanilla F4.
This is great and actually makes Fist Weapons more viable. Only thing that'd make this even better is to apply some of the animation changes to Power Armor fist attacks
I know this is a very old mod, and hasn't had attention for some time, but is there a way I could learn how to remove the 3 hit but keep the rest, increase base animation speed would be golden.
As it is the 3-hit thing is sorta silly in most situations (it only seems to be nice when your 'standing' fighting, when your moving, starting attacks, sneak attacking, etc it just looks silly, and most times I'm still swinging after either killing the target or moving past it (No control during animation)
Anyways, thanks for this mod, regardless of my issues, its brought me back to fo4 after a LONG break.
Hey, Gogy28, just want to let you know that there are people out there who are immensely grateful for your work. I played unarmed in NV and was so disappointed at the lack of variety and stodgy 3rd person gameplay for unarmed in FO4. So I'm so super glad that you made Fallout playable again. Thank you so much! If you get a chance, please come back to this and tweak a few things.
Just a few quick thoughts:
I use your v2 mod + your "1h Sword and Bare Fists Animation replacers" http://www.nexusmods.com/fallout4/mods/6374/? without the standing 3-hit combo, because it never seems to trigger the special execution animations since it's a combo, but the standing vanilla attacks are too slow and have too much pause in between attacks. So I'm stuck between using standing attack animations that are way too slow and sluggish or a super fast 3-hit combo that don't trigger special moves.
The two forward attack h2h animations in v1 seem to be identical and are silly fast. Yet all side and positional attacks are way too slow and leave you wide open.
Third person attack animations are much slower than first person attacks.
The forward running drop kick attack has too much delay at the end of the animation. Powerfist uses the same running attack animation, but I think it'll be great and probably not too difficult if replaced by the forward punch in power armor animation, or maybe even the legion assault from NV <3.
I'd be happy if the vanilla animations were just moderately sped up and made more fluid. If I had more time, I would play around with the F4AK or F4Biped. I'm trying to find the time for that. Hopefully more people will come out with animation replacers and mods for unarmed now that those tools have been released. Gibbing everything with your fists is how Fallout is meant to be played, IMO. Thank you again.
@ cokegoku420 your welcome thank you for your great commentary ,for the moment i got not much time To maintain the mods, [got a new job in real live]. but i m will working on this.
56 comments
'EternalParalysis', maybe he destroys things liberally? Either way, you really showed 'im ten months later. Good work, the world is now a better place.
edit: a bit too fast.
This is great and actually makes Fist Weapons more viable. Only thing that'd make this even better is to apply some of the animation changes to Power Armor fist attacks
As it is the 3-hit thing is sorta silly in most situations (it only seems to be nice when your 'standing' fighting, when your moving, starting attacks, sneak attacking, etc it just looks silly, and most times I'm still swinging after either killing the target or moving past it (No control during animation)
Anyways, thanks for this mod, regardless of my issues, its brought me back to fo4 after a LONG break.
Just a few quick thoughts:
I use your v2 mod + your "1h Sword and Bare Fists Animation replacers" http://www.nexusmods.com/fallout4/mods/6374/? without the standing 3-hit combo, because it never seems to trigger the special execution animations since it's a combo, but the standing vanilla attacks are too slow and have too much pause in between attacks. So I'm stuck between using standing attack animations that are way too slow and sluggish or a super fast 3-hit combo that don't trigger special moves.
The two forward attack h2h animations in v1 seem to be identical and are silly fast. Yet all side and positional attacks are way too slow and leave you wide open.
Third person attack animations are much slower than first person attacks.
The forward running drop kick attack has too much delay at the end of the animation. Powerfist uses the same running attack animation, but I think it'll be great and probably not too difficult if replaced by the forward punch in power armor animation, or maybe even the legion assault from NV <3.
I'd be happy if the vanilla animations were just moderately sped up and made more fluid. If I had more time, I would play around with the F4AK or F4Biped. I'm trying to find the time for that. Hopefully more people will come out with animation replacers and mods for unarmed now that those tools have been released. Gibbing everything with your fists is how Fallout is meant to be played, IMO. Thank you again.
your welcome
thank you for your great commentary ,for the moment i got not much time To maintain the mods, [got a new job in real live]. but i m will working on this.