Fallout 4

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lazyradly and FancyPants

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lazyradly

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RaceCustomizer allows for custom player races. Ranging from simple skin replacers to fully fledged freaks. The mod was originally made to counter the skeleton crash problem encountered in Fallout 4 by separating the NPC and Player Races and redirecting the NPC race to use skeletons in a different directory.

What do these plugins do?

* RaceCustomizer.esm: The main plugin. Only has the separate Player and NPC races. The Player Race is cleverly labelled �PlayerRace�.

* RaceCustomizer � Player Exclusive Assets: Separates the body parts so that only the player can use them. NOTE: No directories were changed, so you�ll need to actually choose your assets in the Creation Kit. These parts are labelled �PlayerOnly� (ignore any ACTI or Activators)



The way the custom race mod should be made is this:
* RaceCustomizer.esm should be above your custom race mod.

* CustomRace.esm should only have your base race data. (Skeleton paths, Custom Meshes, and other Custom Race stuff)

* Race Customizer � Player Race Plugin.esp should have RaceCustomizer and your CustomRace as its Masters. It should also change the skeleton path of your Custom Race to the default path (CharacterAssets\skeleton.nif). You also need to change the NPCs: Player, MQ101PlayerSpouseMale and MQ101PlayerSpouseFemale to be your Custom Race.