File information
Last updated
Original upload
Created by
Undyne777 - CooleoUploaded by
undyne777Virus scan
Activity logs
This page was last updated on 14 January 2018, 7:46PM
- Changelogs
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Version 2.9
- Institute Iron Sights Misaligned thanks to jakcobolt for finding the bug.
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Version 2.8
- Added Bottlecap Grenade ( Not on the level list yet) Craftable only.
Added Recipes for Mine to Grenade and the reverse. ( just basic ones for now. Still, need to do DLC items.)
Remove paralyze syringe (there was already one in the game called Lock Joint) and Grenada also. The Grenade will be coming back. It will also be based on the lock joint.
Bug fixes:
Bufftats and X-cell Syringe Fix? Maybe it will stick this time.
5mm or 10mm calibers plus light bolt or armor piercing light bolt receivers Fix. Also found to other bugs with the handmade Rifle hit.
1. Almost infinite DPS with rapid receiver plus auto-fire mode.
2. 0 damage fixed. Remove the - damage from light bolt or armor piercing light bolt receivers.
- Added Bottlecap Grenade ( Not on the level list yet) Craftable only.
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Version 2.7
- Handmade Rifle fixes
5mm Hand had the wrong loose mod - Mod kit in inventory
50AE Small clip had infinite clip size - fixed
.308 Disabled for misfiring
- Handmade Rifle fixes
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Version 2.6
- radium rifle
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Version 2.5
- Added the same auto fire mode to plasma gun.
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Version 2.4
- Add firing mode to The Laser Gun, Institute Laser Gun, and the Alien Blaster.
The Institute Laser Gun has been brought inline with the laser gun. No longer is the laser gun almost double the damage of the Institute Laser Gun with the new sniper barrel.
- Add firing mode to The Laser Gun, Institute Laser Gun, and the Alien Blaster.
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Version 2.3
- Fixed 10mm damage output on handmade Rifle. (Was 10000000 or something crazy)
- Added Paralyze and Disarm grenades. Also Paralyze dart.
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Version 2.2
- Added Handmade Rifle and Western revolver
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Version 2.1 NoDLC
- Updated the no DLC version of the mod. To have the same fixes, added ammo types and items, etc.. So know both versions are the same except for the DLC item changes.
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Version 2.1
- Add 7.62 to rifles
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Version 2
- Added seeking to the fatman.
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Version 1.9
- Fix the shock rounds deception.
- added both 10mm reflex scopes to the deliverer.
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Version 1.8
- Add new ammo types may need some balancing
Poison - Poisons your enemy over time
Hollow-point - Wounds your enemy for extra bleeding damage
Renames
EMP - Adds EMP damage to your weapon, with extra damage against mechanical enemies.
Emp renamed to Pulse Rounds to match in game lore.
Uranium - Irradiates your target for extra damage Renamed Irradiated Rounds.
electrical - Does electrical damage to your foes, Stun effect!? Renamed Shock Rounds
- Add new ammo types may need some balancing
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Version 1.7
- Changed 10mm .38 calber to lvl 2 in the modcol hope this fixs the random .38 from spawning in the vault 111 intro.
- add syginer ammo, Buffjet Syringe Buffout Syringe Bufftats Syringe Psychobuff Syringe Stimpak Syringe X-cell Syringe
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Version 1.6
- Added fire mode to combat shotgun.
- Added a drum magazine to the combat rifle.
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Version 1.5
- fixed sound bug
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Version 1.4
- Adds SFX to impact of Ammo Types.
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Version 1.3
- Loose mods for caliber swaps
- Fixed lever action ammo capacity upgrades with the long barrels
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Version 1.2
- Fixed suppressor projectile overrides.
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- Author's activity
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October 2021
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10 Oct 2021, 12:12PM | Action by: undyne777
Untracked
'Gunsmith Extended'
January 2018
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14 Jan 2018, 7:46PM | Action by: cooleo
Changelog added
Change log added for version 2.9
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14 Jan 2018, 7:45PM | Action by: cooleo
Changelog added
Change log added for version 2.9
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14 Jan 2018, 7:43PM | Action by: cooleo
File added
Gunsmith Extended 2.9 - DLC Edition
November 2017
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09 Nov 2017, 5:53AM | Action by: cooleo
Attribute change
Gunsmith Extended 2.8 - DLC Edition small description changed
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09 Nov 2017, 5:46AM | Action by: cooleo
Attribute change
long description changed
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09 Nov 2017, 5:35AM | Action by: cooleo
Changelog added
Change log added for version 2.8
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09 Nov 2017, 5:33AM | Action by: cooleo
File added
Gunsmith Extended 2.8 - DLC Edition
May 2017
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14 May 2017, 5:38PM | Action by: cooleo
Changelog added
Change log added for version 2.7
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14 May 2017, 5:36PM | Action by: cooleo
File added
Gunsmith Extended 2.7 - DLC Edition
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14 May 2017, 5:33PM | Action by: cooleo
Mod video added
Gunsmith Extended - Falllout 4 - Bug Hunt: Episode 1
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14 May 2017, 4:59PM | Action by: cooleo
Attribute change
long description changed
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14 May 2017, 4:54PM | Action by: cooleo
Attribute change
file 'Gunsmith Extended v1.5 - DLC Edition' changed to 'Gunsmith Extended 1.5 - DLC Edition'
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14 May 2017, 4:53PM | Action by: cooleo
Attribute change
file 'Gunsmith Extended v2.2 - DLC Edition' changed to 'Gunsmith Extended 2.2 - DLC Edition'
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14 May 2017, 4:53PM | Action by: cooleo
Attribute change
file 'Gunsmith Extended v2.1 - DLC Edition' changed to 'Gunsmith Extended 2.1 - DLC Edition'
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14 May 2017, 4:52PM | Action by: cooleo
Attribute change
file 'Gunsmith Extended v2 - DLC Edition' changed to 'Gunsmith Extended 2.0 - DLC Edition'
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14 May 2017, 4:52PM | Action by: cooleo
Attribute change
file 'Gunsmith Extended v1.9 - DLC Edition' changed to 'Gunsmith Extended 1.9 - DLC Edition'
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14 May 2017, 4:52PM | Action by: cooleo
Attribute change
file 'Gunsmith Extended v1.6 - DLC Edition' changed to 'Gunsmith Extended 1.6 - DLC Edition'
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14 May 2017, 4:51PM | Action by: cooleo
Attribute change
file 'Gunsmith Extended v1.8 - DLC Edition' changed to 'Gunsmith Extended 1.8 - DLC Edition'
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14 May 2017, 4:51PM | Action by: cooleo
Attribute change
file 'Gunsmith Extended v1.7 - DLC Edition' changed to 'Gunsmith Extended 1.7 - DLC Edition'
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- Mod page activity
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April 2024
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'Gunsmith Extended'
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'Gunsmith Extended'
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