..cause companions shooting at you ain't immersive.
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Maybe you know the feeling: You're running around your settlement realising that your settlers are a real pain in the ***. So it's time to pull out the shotty and make a mess to calm down the strained nerves. So far, so good.
BUT some Companions (for example Curie) actually don't like that and start to shoot at you.. which in turn I don't like.
This mod changes that disloyal (and really unimmersive) behavior. (since we all genuinely care for immersion, right?)
But that's not a free ticket to kill everybody in sight because now it depends on the faction the companion should care for. That means companions with an affection to the Brotherhood (Danse) still will turn hostile if you kill the members of that faction. The same goes for Hancock with the residents of Goodneighbor, X6-88 with Institute-members, Deacon with the Railroad and Nick and Piper with the Diamond-City-residents. Preston is still the only one that really cares for the settlers (and by the way for the Minutemen) so don't have that kind of a good time in front of him.
That's just about everything it does for now. Nothing more is planned.
Sorry for any potentially misuse of the English language since i'm not a native.