Fallout 4
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westcoastgrunge86

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westcoastgrunge86

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About this mod

Adds more meat and bones to your creature kills.

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This mod no longer edits any vanilla forms or files.

New Update:
I changed a few things about the mod. Meat drops are now more about the chance drop instead of the main constant meat drops. Added the ability to craft addictol because I added addiction to both Brahmin Jerky and Gulper On A Stick.

I got tired of not being able to craft a prewar safe or a wall safe. So, I've added them to the workshop under Furniture/Containers, the same place where you can find the floor safe. I know it has nothing to do with meat but, you can store your meat in them. Honestly, I didn't want to make a whole new mod just to add in the wall and prewar safes

Requires Far Harbor DLC. Works with the Commonwealth and Far Harbor creatures, and animals.
No DLC required file now added to file list. Brahmin Jerky is the only added craftable food since Gulper on a Stick requires Far Harbor.

This mod is for survival players that want more meat out of their kills. Can be used in other modes as well, but I don't see a reason why. This mod was inspired by More F-in Meat by droot. I really liked his mod but the amount of meat you would get per kill was outrageous. This mod gives extra meat but not too much. The highest amount of meat on a kill is the Mirelurk Queen which gives you 8 meat with a chance to drop 6 more at a 65% chance and 5 more at a 90% chance and second most is the Deathclaw, Hermit Crab, and Fog Crawler which give you 4 with a chance to drop 6 more at 65% and 5 more at 90%. I based the amount off the size of the creature except in cases where the creature differs in size like with the Radroaches and their family of ew. I hope you enjoy this mod.

I may change some meat drops as time goes by because I'm not 100% sure how everything will turn out with the new meat drop system.