Fallout 4

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Created by

srsparky32

Uploaded by

srsparky32

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About this mod

An ongoing mod to add in several variants of the M1 Garand to the game.

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This mod's aim is to bring several variants of the M1 Garand into the game in one single ESP. As of now the ESP contains 3 weapons, which are detailed below. New stuff will be added periodically and added to the ESP, so check back here and there! My aim is to have each variant have its own Fallout lore inspired background and characteristics.  




  Every gun can be crafted at the Weaponsmith Workbench under Ballistic Weapons. This mod requires Armor Keywords and Crafting Workbench!                                    






The one that started it all. Both the POWERFUL and BALANCED version are included in the ESP. Spoiler tag contains more info. Weathered "original" textures are still WIP.



Spoiler:  
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Credits:

model+reciever normal map: Verticles

textures+NIF+ESP plugins: srsparky32

magazine normal map for stock magazine: moniterman

file converting and sourcing: leo2link










Welcome ladies and gentlemen to the re-release of the M1 Garand!






This is a standalone M1 Garand that has been converted to use a magazine.
This is historically accurate as a version called the T20E1 was
prototyped during WWII and it was a M1 that utilized the M1918 BAR
magazine. It has 2 seperate versions for both powerful and balanced, to
suit your playstyle and preferences.
The weapon has custom made 4K Resolution textures! It has been tweaked to better reflect the performance and capability of
the M1-A. More information can be found below in the "Gun Information"
section.







-Gun is now craftable!!

-Faster firing speed to emulate Garand's rapid semi-auto fire. (1.000 to 1.700)

-Powerful version starts with 180 base damage and 227 damage per second.

-Balanced version starts with 40 base damage and 69 damage per second.


-Slower reload speed to emulate Garand's difficulty with magazines. (1.000 to 0.800)

-Higher vibration for controller users! (Nice and powerful shake)





Craft it at the Weaponsmith Workbench under Ballistic Weapons. Requires 10 adhesive, 10 steel, 20 wood, and Gun Nut level 3.





- Hand hold+reload animation is slightly off.








Commissioned by President John Henry Eden as a secret research project during the events of Fallout 3, the Peacemaker was made as a light patrol weapon aimed to bring order to the wasteland in the name of the Enclave. It contained trace amounts of Radium specially forged right into the steel, and so was able to have a damage advantage over other weapons. (dont worry, Eden made sure it wasnt too powerful)                                                                                                       

Spoiler:  
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This is a retexture of the M1 Garand called the Peacemaker. It was created with the Enclave in mind, and is of course, fictional. It is aimed towards people who might want something different, or just enjoy a little bit of creative Fallout lore.






-Gun is now craftable!!

-Faster firing speed to emulate Garand's rapid semi-auto fire. (1.000 to 1.700)


-
Eden's Spec: 70 Base damage, 171 damage per second.

- Slightly faster reload speed due to secret Enclave developments on the Garand itself.

-Higher vibration for controller users! (Nice and powerful shake)





Craft it at the Weaponsmith Workbench under Ballistic Weapons. Requires 10 adhesive, 10 steel, 20 wood, 15 Nuclear Material, and Gun Nut level 4.





- Hand hold+reload animation is slightly off.