Fallout 4

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Last updated

Original upload

Created by

King Tobbe

Uploaded by

User_15964729

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Safe to use

About this mod

This page is a placeholder for small mods and a bunch of re-textures and templates for modders.

Feel free to use these in your projects.

Permissions and credits
This is a page for small mods that I don't think merit their own page, a bunch of re-textures and templates for mod authors and mod users alike.

If a mod has the NMM button active it's usable without any edits.

Feel free to use these in your projects. Nexus Modders Guild (NMG) permissions apply to all files and therefore to all derivative work created from all files on this page. For details read the bottom of this page.




Flat Flags
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Adds standalone versions of 'Flat Flags' (by DOOMBASED) for all vanilla flags.
Buildable in Workshop-mode from Decorations -> Wall Decorations -> Flags.
Contains meshes and plugin, no texture edits.

Based of Flat Flags by DOOMBASED. Don't forget to credit DOOM if you use this in your projects!




Mysterious Stranger Casefile
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Replacement retexture of the casefile on the Mysterious Stranger found under Nick Valentine's bed. New diffuse, normals and specular maps. Also new material file.




GroundTrash01 Retexture (Not A Holotape)
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Removes the piece of trash that looks like a holotape. Contains new normal map as well.





Substance Painter Export Preset (Fallout 4)
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Export preset from SP 2017.2.0 (should work fine with previous SP versions). Includes two presets, one with alpha and one without.

Use Elric to convert textures from TGA to DDS.





Meatball Sub
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This is a simple model made for a joke request. Bit HP as I didn't feel like putting too much effort into a joke.






Substance Painter Filter to calculate normal map using same math as Nifskope.
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Simple filter that uses a pixel processor to calculate the blue channel from FO4 normal maps using the same math as Nifskope. Import at as filter and apply on a layer as filter.