Fallout 4

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Mike_trx

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Mike_trx

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Better HandMade Weapon Textures
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By Mike_trx

*Updated 23rd November - Added an optional Carbon Fibre Body*

This optional add-on changes the default wooden block texture to a complete carbon fibre one.
-Download the main version first, then add this one after to use. Check images for the change.


*Updated 22nd November - Added an optional Wooden Block version change*

This version adds an alternative wooden block texture for the main body of the handmade weapons.
-Download the main version first, then add this after to use. Check images for the change.


*Updated 20th November - Added a new version...Rusty2.0!*

A new optional file has been added, called 'Rusty2.0'

This version returns the weapons to their former rusted glory, be it with a complete update to the rust look. For anyone who would like the guns looking better than before, but with the good old rusty looking metal...here it is! This is an optional file, so download the main first, and then this one if you would like to try the Rusty2.0 version out.


Description:

This mod aims to swap out those horrible, over yellow/orange looking textures on the handmade weapons to a far nicer, more realistic looking metal finish. Far less distracting to the player and a much sleeker and sexier look! The wooden block has also been adjusted to a more aged looking rosewood finish. A small change, but makes a huge difference.

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How to install in 2 easy steps:

1.
If this is your first texture mod for Fallout 4, it's dead simple.

Go to your Fallout 4 Data folder, eg (C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data). Combine the "Texture" folder in the .rar with the one in Fallout4\Data...or add the contents of the Texture folder to the one you have already.

2.
This part requires editing one .ini file to let the game look for new textures. Without this step, your textures won't show in game.

Go to C:\Users\*Your name*\Documents\My Games\Fallout4...then open "Fallout4.ini"

Scroll down the section labelled [Archive]

Look for the line "sResourceDataDirsFinal=STRINGS\"

Change it to the following,
sResourceDataDirsFinal=STRINGS\, TEXTURES\

DONE!