The only reason I never install the Railroad and Institute versions of this mod is because I always go for the Brotherhood... And I can't ever bring myself to destroy something this awesome. You might actually force me to make Railroad/Institute Alts!
Love the RR HQ housing; it looks awesome! Now that I've got it, can't go back to not having it. Too convenient and too charming.
I'm sure you're already aware of this, but if not, fwiw... rr npcs are constantly coming into the room to sit at my desk and use my computer, esp Glory and Drummer Boy. Every time I arrive at rr hq, one or both of them are trying to walk through the closed door to the room.
Oh, and the open/close command and animations are backward ('open' closes the door and 'close' opens it).
Downloaded it some time ago, together with the Red Rocket, but never activated it. After a frustrating couple of hours with Skyrim SE, and a wonky NMM for SE, I went back to Railroad HQ to shoot dummies for a bit, and forgot I recently activated Your "little" extension.
Well, suffice to say, my mouth fell open, and I spent the next 15 minutes stumbling through the new annex. Wow. just wow. After that I lost no time and popped-over to The Red Rocket, to be amazed again. You even got the opaque windows to show the weather and day time.. How??? You must be a Witch!
Why, oh why is Bethesda unable to do what You do? They should be the professionals...but, along comes registered coffee addict Elianora, washes their ears, and shows them how it's actually done!
Upon entering the HQ, Eli's custom room is all there fine, but the walls to the entire place are all missing causing the colors to run rampant. Not sure why it's happening.
EDIT: Found the catalyst in my load order. Wasteland Imports seems to have an incompatibility. I've reported it to the author over there as well in hope of some sort of fix.
I can confirm. Moving the mod to the bottom of the load order did the trick for me. I dont know which mod did screw with it though. So if youre having missing walls / graphical bugs and the resulting seizures of them try moving it to the bottom. Also if you use LOOT you can go into LOOT search for the respective plugin click on the "..." on the right side click on "edit metadata" set priority value on a very high value like 5000 or something. Then you save and reorder your plugins and it should be at the bottom as long as you dont have other rules set up. Hope it helps for the ones that are new to modding their games like I am
Love the Mod Eli, but.......I shot your Cat! (the meowing in such a small space was too much for me)
Then all hell broke loose, turns out the little f*cker was immortal, but also turned hostile....so the entire HQ erupted into battle against the Cat, the sum b*tch was freaking out running around like a mad man, under a hail of gunfire! It fled to the escape tunnel and was cornered
At this point I felt sorry for the Cat and its meowing made me regret everything! I had to "disable" him
Hey, I'm a huge fan of your mods! When I worked with Bethesda, I originally created the I Hate Morndas mug and I just wanted to thank you for giving me an in-game surprise! If you want to see "proof" here it is on my website with other Fallout/Skyrim stuff I made when I worked there http://savannahrervin.wixsite.com/home/design?lightbox=dataItem-ijyuh7d92 Thanks! Savannah
Honestly i have been using and enjoying the crap out of all of your mods on various platforms never had a glitch and if I ever won the lottery would want to hire you as my interior decorator. Thanks for all the work you do.
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The author has locked this comment topic for the time beingI'm sure you're already aware of this, but if not, fwiw... rr npcs are constantly coming into the room to sit at my desk and use my computer, esp Glory and Drummer Boy. Every time I arrive at rr hq, one or both of them are trying to walk through the closed door to the room.
Oh, and the open/close command and animations are backward ('open' closes the door and 'close' opens it).
Minor nits - awesome job!
https://www.youtube.com/watch?v=R-InNUFHt-E]
Well, suffice to say, my mouth fell open, and I spent the next 15 minutes stumbling through the new annex. Wow. just wow. After that I lost no time and popped-over to The Red Rocket, to be amazed again. You even got the opaque windows to show the weather and day time.. How??? You must be a Witch!
Why, oh why is Bethesda unable to do what You do? They should be the professionals...but, along comes registered coffee addict Elianora, washes their ears, and shows them how it's actually done!
Kudos!!!
Upon entering the HQ, Eli's custom room is all there fine, but the walls to the entire place are all missing causing the colors to run rampant. Not sure why it's happening.
EDIT: Found the catalyst in my load order. Wasteland Imports seems to have an incompatibility. I've reported it to the author over there as well in hope of some sort of fix.
I dont know which mod did screw with it though. So if youre having missing walls / graphical bugs and the resulting seizures of them try moving it to the bottom.
Also if you use LOOT you can go into LOOT search for the respective plugin click on the "..." on the right side click on "edit metadata" set priority value on a very high value like 5000 or something.
Then you save and reorder your plugins and it should be at the bottom as long as you dont have other rules set up.
Hope it helps for the ones that are new to modding their games like I am
(the meowing in such a small space was too much for me)
Then all hell broke loose, turns out the little f*cker was immortal, but also turned hostile....so the entire HQ erupted into battle against the Cat, the sum b*tch was freaking out running around like a mad man, under a hail of gunfire!
It fled to the escape tunnel and was cornered
At this point I felt sorry for the Cat and its meowing made me regret everything!
I had to "disable" him
Another classic Fallout moment
Thanks!
Savannah
That mug is awesome hahah, I'm super-stoked you stopped by to comment!