About this mod
Adding two new mods to the Missile Launcher, the 'Piledriver' and Piston launch systems, turning your standard shoulder-mounted cannon into something a little more unusual.
- Permissions and credits
- Donations
Another minor mod to add some new and hopefully interesting functions to the Missile Launcher. Crafting the new mods can be done as normal at any Weapons Workbench, under the 'Scope' tab. This is to prevent any unfortunate overlap with the Homing add-on, as the two don't really work, given that they fire two distinctly different types of projectile.
'Piledriver' Launch System
Utilizes the explosive charge in the missile itself for additional thrust and impact force at the cost of any explosive damage. Greatly increased projectile speed and damage.
Alternative Version: Diminished damage, but now penetrates armor. Kudos to ProgrammedGamer for the suggestion.
4 x Adhesive
10 x Aluminium
3 x Circuitry
2 x Fiber Optics
2 x Nuclear Material
4 x Screws
Required Perk: Gun Nut (Rank 2), Science! (Rank 1)
Piston Launch System
Utilizes a secondary launch system to leave the propellant intact for a larger timed explosion. Slower projectiles and diminished range, but improved damage, plus the ability to bounce your shots off' surfaces.
4 x Adhesive
10 x Aluminium
3 x Circuitry
2 x Fiber Optics
2 x Nuclear Material
4 x Screws
Required Perk: Gun Nut (Rank 2), Science! (Rank 1)
For the love of God, if you like or dislike ANYTHING about this mod, let me know. I'm a relative newcomer to the Creation Kit and if there's anything in terms of balance or compatibility that's giving you trouble, let me know and I'll endeavor to sort it out.