Fallout 4

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Created by

MatchesMalone89

Uploaded by

MatchesMalone89

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About this mod

Adds a player home next to the DC Mayor's office.

Permissions and credits
***FEEL FREE TO BUILD UPON THIS MOD AT YOUR DISCRETION, PLEASE LEAVE CREDIT WHERE DUE. THANK YOU***

DESCRIPTION

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Player home near Diamond City Mayor's office... has one of the best views in the game. Entrance is to the left just BEFORE walking in to Diamond City. Tossed in a power supply and workshop.

Containers placed using the Workshop appear to retain items; however, I have noticed random items being placed within them from time to time. The cell doesn't necessarily remove any personally placed items but will randomly add an item or two into your containers.


INSTALLATION
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I highly recommend using Nexus Mod Manager; otherwise, just place the corresponding .esp file into your Fallout 4 Data folder and enable it.

I keep mine at the bottom of my load order and have not had any issues so far and I have a heavily modded game. I would recommend you do the same unless you have a mod that adjusts the Diamond City Entrance cell.


WHEN UPGRADING
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Power line connectors, containers and crafting stations all need to be deleted then re-placed via the workshop after upgrading. Not sure why the power line connectors needed to be deleted and replaced but that was the case in my save game once I upgraded. I replaced all my containers just to be safe, but I have no basis as to if they were effected or not. Hopefully I will fix this soon.


FILES
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"DiamondCityPenthouse v1.2.esp"


SCREENSHOTS
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I've added a few screenshots of a setup I made in-game, the mod itself installs empty.

The following mods I use may be present in the screenshots.
Armorsmith Extended by Gambit77
AWKCR by Valdacil & Gambit77
Brighter Settlment Lights by Elvani
Darker Nights by unforbidable
Light Tweaks by Fransson
Remove Interior Fog by Abbalovesyou


OTHER MODS
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Reduced Explosive Limbs
http://www.nexusmods.com/fallout4/mods/13173/?

Diamond City Penthouse
http://www.nexusmods.com/fallout4/mods/13241/?


CHANGELOG
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VERSION 1.2
Added Elevator for companions to use.
Expanded the build-able area to encompass the perimeter of the Penthouse.

VERSION 1.1
Removed optional version that included minimal materials pre-loaded in the workshop.
Added navmesh both inside the home as well as around the entrance.
Installed a light above the entrance for better visibility.
Reworked navmesh in DC Mayor's office to accomodate new layout.
Adjusted ambient light in DC Mayor's office to help with bleeding effect on wall.


VERSION 1.0 - MAIN
Replaced wood scrap wall with brick wall in DC Mayor's office.
Removed rug, tan couch and ceiling light.
Moved TV, 2 remaining couched and safe.
Moved mayor patrol spawn marker to be within office.
Added workshop with chest and trigger boundary and power supply.
Added door linked from home to DC exterior entrance.
Moved wood scrap wall in DC exterior entrance.
Added 2 columns and scrap wall.
Added door linked from DC exterior entrance to home.

VERSION 1.0 - MATS
Same as Main.
Added 1k per each material type to the workshop chest.


CREDITS
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Bethesda for Fallout4 & the Creation Kit.




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