About this mod
Enables the console, auto saving, fast travel. Disables Encumbered damage & companions leaving on abandoning them.
- Permissions and credits
Introduction
What this mod does:
- It re-enables the console in game for Hardcore Mode
- It re-enables fast travel for Hardcore Mode
- It disables damage incurred for being overburdened
- It disables companions returning to home if abandoned while down.
What this mod should do in the future:
- Re-enable TGM as a command. Sadly I have to build a script that enables the effects of TGM.
What this mod is not:
- It is not a carbon copy of any ones mod. While the methodology Zion9876 and Hrenak found, aka changing HC_Rules and changing BENableConsole MenuDurringSurvival. This is something enabled in the game, and is editable by the CK without scripting. That being said, I am thankful that they did. Please see below.
If you only want to enable the console menu, click here
Download Via NMM & Install then:
- Go to your game data folder ie. c:\programfiles(x86)\steam\steamapps\common\fallout4\data\ and copy hc_edited.txt to your base game folder ..\fallout4\
or:
- Place HC_Edited.txt in your main directory
- Place console.esp in your Data directory
- Enable the mod
- Launch the game or vice versa.
A big thanks to the folks who figured out the methods to enable parts of what is included in my mod:
- To Zion9876 for his Survival Mode Console mod. This showed me that bEnableConsoleMenuDurringSurvival 0 to 1 enabled the console in Hardcore mode.
- To Hrenak for his Survival Mode - Fast Travel Enable mod. This showed me how to re-enable fast travel via set HC_Rule_NoFastTravel to 0 enabled fast traveling in Hardcore Mode.
- To ubuntufreakdragon for his ufd.HardcoreAutoSave mod. This showed me how I could re-enable auto-saves OnTeleport or OnChangeLocation.
A small edit, sadly I haven't figured out how to get the NMM to install files based on zip directory structure... so a small modification was made. Thanks for all of the feedback!