Fallout 4

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MadTod

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TanisDuncan

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39 comments

  1. jtzeal
    jtzeal
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    not compatable with 'workshop rearranged'. since loading that mod I can Not get this one to work. there are other 'cheats' that do what this does but this is much better. any help would be appreciated.
    1. MadTod
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      I'll have a look into it, but from what I've read in that mods compatibility information it should work, as I've just added items to a pre-existing menu.

      EDIT: I just tested it and it worked fine for me. I had Workshop Rearranged set lower in the load order, try that if you haven't yet.
  2. ferrarienzo
    ferrarienzo
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    Build Option is greyed out for me cant build but there in the menu
    1. MadTod
      MadTod
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      They require materials to craft, the same as the standard containers (metal box, wooden box, and cooler).
  3. blackstreet8
    blackstreet8
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    I am having a problem with this mod. From what I understand as soon as I place the chests they should have supplies. It is not working for me. Any suggestions? Thanks
    1. MadTod
      MadTod
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      Do you have the .bsa file with the .esp. The .bsa file contains the scripts that make the containers spawn with items.

      P.S. If non of the above is relevant, try fast traveling somewhere and then go back, the containers also restocks whenever you load into the area. If that works then the would be some problem with only part of the script, not all of it.
  4. BAPWAS
    BAPWAS
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    hi there, great mod you've got here, by the way is there any chance that these containers show only the items (especially components) you have in your workshops linked together? or can you tell me any mod that does it?
  5. Skorpeun
    Skorpeun
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    Hi, I love your mod. Is there any chance of an update to include Nuka-World?
    1. MadTod
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      I will as soon as I find the time.
    2. Skorpeun
      Skorpeun
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      Awsome - thanks
  6. adrios1
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    Hi, I love the mod but their seems to be a conflict with DDProduction83's mod for Infinite Settlement budget "http://www.nexusmods.com/fallout4/mods/10455/?). The issue seems to be with load order incompatibility. If your two mod files are the last in the load order you lose the infinite budget mod effect, if you put the infinite budget esp after your two mods, you lose the settlement supply options. Your older version worked with the infinite settlement budget mod perfectly, not sure what changed to make it not. I was hoping you could make a compatibility update or a patch since in my opinion both mods were made for each other.
    1. MadTod
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      Are you using both Workshop Supplies files at the same time or do you mean if either one is placed before/after the Infinite Settlement budget mod?

      If you are using both you shouldn't be, they are the same mod, one just has Far Harbor workbench included.

      If not I will look into it, I'm also doing an update to include Automatron.
    2. adrios1
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      using both files, what I meant was having your file then the farharbor one, then either putting the infinite budget one before or after it. I have found a moderately time consuming work around is to deactivate infinite budget and delete some items and place the supply boxes, oddly reactivating infinite budget does not get rid of the supply boxes you put down, just makes it so the don't refill so its only a one time use per box.
    3. MadTod
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      Okay then, I'll look into it when I have the time.
    4. adrios1
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      thx a bunch, I would try, but honestly lack the knowledge to do so. My attempt would probably cause massive blue screen death. XD
  7. MasterMiles220
    MasterMiles220
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    I'm having troubles with the mod, as soon as I updated to V2 it disappeared from the workshop menu. I also checked for the new category but it wasn't there. I tried messing with the load order but nothing seemed to work. Help maybe?
    1. MadTod
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      The new category should be at the end of the first menu in the Workbench. As for why it isn't there, do you have any other mods alters the Workbench?

      If so I can try to make it compatible with my mod but if not I'm not sure what I could do.

      You could try uninstalling the mod completely and make a save without it, then reinstall the new version (make sure to backup your saves in case it all goes wrong).
    2. MasterMiles220
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      When you say first menu, do you mean the structures menu? I don't have one, it disappeared. The only mod I have that would affect the workshop is infinite settlement budget. I tried the method you suggested with no luck.
    3. MadTod
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      The Workshop Supplies category is located in the same menu as Structures, Furniture, Decorations, etc. It comes after Crafting.
    4. str8n2
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      I am having the same issue... I'm going to up load a screen shot of my mods for you to see. Also going to try running your new upload seeing that i do have the dlc's
    5. MadTod
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      This mod should be compatible with everything as it only edits one small thing - adding a new keyword to the Workbench container - everything else is new, it may have slight issues with other mods that edits the Workbench container (maybe) but a simple load order change would fix that.

      Are these issues arising in Far Harbor perchance, as until today it has not worked there, as Far Harbor uses new Workbench containers which I had not yet placed my Keyword into, if so there is a Far Harbor version now available to download.

      Just to clarify, if it is not an issue mentioned above, the Workshop Supplies category is located here: Enter the Workshop Menu (V key) scroll right past all the other sub-menus (Structures, Furniture, Decoration, etc.) and it should be located at the very end, maybe in front of something that come after it alphabetically).

      I hope this clears up the issue but if not, let me know and I'll look further into it.
    6. str8n2
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      Could it be a issue with the Wasteland Workshop DLC?
    7. MadTod
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      I don't think so, I did a little testing earlier with all DLC installed and it worked fine, I'll start testing it with all of the mods in your screenshot that I think may conflict.
    8. str8n2
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      i just put it under "homemaker" in my NMM Load order.. and checked my LOOT. it says it conflicted with "move that work bench " so i disabled that plug and its working great now....
    9. MadTod
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      That's strange as mine is not the only mod you use that adds new categories to the Workbench, but thanks for the info, I'll see if I can get it to work.

      Addition: If you place my mod under Move That Workbench it seems to work fine, with the exception of the moveable Workbench now becomes scrapable.
    10. str8n2
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      Awesome bud thanks for the help .. ive been needing something like this in FO4 and here you are saving the day just like when i started modding ESV...... SUPER ENDORSE
  8. shoot123
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    this is great. cheating with a bit of logic is always a great one. thanks.

    and i always wanted a bin that 'delete' all my useless items too. this is one great package.lol
  9. nicolaec99
    nicolaec99
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    the metal container is empty just a box.
    1. MadTod
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      You need to move away from the box (about 200m), when you return it will be full.
  10. ThatSpartacusGuy
    ThatSpartacusGuy
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    i'm sure you can iron out the item spawn issue in due time. i found your crafting supplies for skyrim invaluable, and it never got lost with all the times i changed whiterun with various overhauls