yeah I've 6 luck so that means 6% (If I'm not mistaken) crit chance without any other more perks to boost it but I'm critting almost half of the time... even on my missile launcher I hit crit 1 out of 3 of my shots regularly... IDK what is wrong
Same, for some reason started getting crashes in the Glowing Sea after playing for 2 days, and crash logs point at this. (The mod was last updated in 2016 so doubt it will get any changes..)
Yeah it keeps reoccurring in my crash logs scans so I have to assume it is behind alot of my crashes. Its a shame because it works really well about 7/10 times but the random crashes that go along with it are definitely am unfprtunate downside.
How is it possible to uninstall the mod using Vortex (the same way got installed) and the Crits still persists? Can anyone please provide for a solution of cleaning any residual entires of the mod? Most of the time I get Crits in VATS without manually selecting Crits, so it's from this mod.
Does this mod add a script to every npc? I use More Enemies v0.831, and the creator said that mods that do this may cause crashes. And that seems to happen when I turn on More Enemies. I get weird texture glitches attached to npcs and crashes.
Sorry for the late entry, but does anyone know how Hancock's "Isodoped" (20% bonus to Critical Hit generation when at or above 250 Rads) perk plays with this? Or, would anyone know exactly how to go about modifying the mod to give it an interaction with said perk?
The random chance criticals also applied during VATS and seemed like a pretty high chance. I had a luck of 5 and I was getting a critical hit every other to every 3rd hit when I was hitting the radroaches in the starting vault.
There is no reason at all that the crit chance the mod adds shouldn't work inside VATs. FO3 and New Vegas Crit chance works the same.
Really the mod should be called "Get Crit Chance Without Overdrive" or something since both this mod and Overdrive give a chance for any hit to crit, inside or outside of vats.
215 comments
(The mod was last updated in 2016 so doubt it will get any changes..)
Can anyone please provide for a solution of cleaning any residual entires of the mod?
Most of the time I get Crits in VATS without manually selecting Crits, so it's from this mod.
📄 CriticalHitsOutsideofVATS.esp (3.9 kB)
📁 scripts
📄 Quest_700CriticalHitsOutsideofVATS.pex (603 B)
📁 source
📁 User
📄 Quest_700CriticalHitsOutsideofVATS.psc (265 B)
The random chance criticals also applied during VATS and seemed like a pretty high chance. I had a luck of 5 and I was getting a critical hit every other to every 3rd hit when I was hitting the radroaches in the starting vault.
Really the mod should be called "Get Crit Chance Without Overdrive" or something since both this mod and Overdrive give a chance for any hit to crit, inside or outside of vats.