I love this mod and the variety of food you made! I love it so much that I had to make my own modifications to it: I added a new Recipe Filter "FRY" for those recipes that use oil and added some conditions to cooking some recipes (mainly HasPerk(PerkMagWastelandSurvival0X...where X is the number of the magazine that talks about the food we are talking about: 1 fruit, 2 insects, 3 prewar food, 9 hunting) I also added a recipe "Cooking Oil" with 3 corn, 1 plastic, 1 acid (under utility in chemworkbench) and converted all the Fried food Constructible objects (those using oil) to using cooking oil. It will cost a bit more to cook that fabulous food but what would you do for immersion?
I dunno if ever UOFO4P corrected it, but the easy way to avoid it it to eat unbuffed food/water when hungry/thirsty THEN exit the Pip-Boy and re-enter to eat buffing food. I discovered that entering/exiting Pip-boy (also option menu) "fixes" a lot of buggy effect such as Buffingfood bug, Nightvision from Night person, broken Pain Train..
Lot of fun recipes here, perfect for those of us trying to make Fallout 4 into a cooking simulator. XD Seriously, love the variety, thanks for helping out. :)
I came here to find this out too, I guess I'll try them together in a test save. I couldn't find anything online (or on the compatibility section of better cooking) for a patch between them.
Sorry for late response. I had forgotten about this post and had moved on to trying other things like Horizon, and now I'm doing a Conqueror run. This mod seems to work with Better Cooking Stations. At least so far, so good.
I just wanted to pop in and ask a silly question: How do I refill empty blood packs? I have been using your mod for a long time, and I can't for the life of me figure out that one aspect. The empty blood packs are marked by your mod as tools, much like the ceramic bowls, etc. and I was wondering if you could enlighten me, since I haven't been able to sort it out? Any help is appreciated, thank you. Also, thank you for your mod, as it makes crafting survival food for my character much more interesting and immersive, IMHO.
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I love it so much that I had to make my own modifications to it: I added a new Recipe Filter "FRY" for those recipes that use oil and added some conditions to cooking some recipes (mainly HasPerk(PerkMagWastelandSurvival0X...where X is the number of the magazine that talks about the food we are talking about: 1 fruit, 2 insects, 3 prewar food, 9 hunting)
I also added a recipe "Cooking Oil" with 3 corn, 1 plastic, 1 acid (under utility in chemworkbench) and converted all the Fried food Constructible objects (those using oil) to using cooking oil.
It will cost a bit more to cook that fabulous food but what would you do for immersion?