Fallout 4
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greentea101

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greentea101

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63 comments

  1. Vikmor
    Vikmor
    • member
    • 7 kudos
    Very useful tool. Thank you very much.
  2. surg23
    surg23
    • supporter
    • 6 kudos
    This mod/program is fantastic! Works so well and is extremely intuitive. Thank you very much for sharing it.  
  3. asakaura
    asakaura
    • member
    • 0 kudos
    How to delete unwanted voice lines?
  4. DeathByKitty
    DeathByKitty
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    • 498 kudos
    Great work, thanks for this!
  5. asfasfasdfas
    asfasfasdfas
    • member
    • 0 kudos
    Just want to add a huge thanks for this, it has helped me beyond belief!
  6. GePalladium
    GePalladium
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    • 517 kudos
    Thank you very much.
  7. DarthKomar2
    DarthKomar2
    • supporter
    • 3 kudos
    Amazing work! Very fun even just to explore! One thought, I couldn't locate the files for Codsworth using different possible player names, has anyone located them?
  8. Anton696969
    Anton696969
    • member
    • 0 kudos
    i would just like to take a minute to thank you for this amazing tool. i was working on a voice mod (which i unfortunately cannot upload because it consists entirely out of copyrighted sounds) and bethesda is a b&@*$ with their files. if it weren't for you, i would have had to convert a voice file to wav, listen to it, and then find a good replacement over 100 times! i probably would have given up after the first 20. once again, thank you.
  9. jefw
    jefw
    • supporter
    • 14 kudos
    Thanks a lot of this program, it made searching for FO4 dialogue to reuse a lot easier!
    Like CopbraL0rd I am interested about the source code. There are a few features I can think of that would be useful to me if I could implement them.
    1. greentea101
      greentea101
      • supporter
      • 100 kudos
      VFRT was one of my first serious projects, so due to me not really knowing what I was doing, the source is a bit of a clusterfuck. On top of it using old C-style programming and MFC for an interface, most things are needlessly complicated, making it hard to debug and hard to work with in general. I was in the process of trying to implement some new features and trying to fix a bug for FO4VFRT, when I just had enough and decided to re-write the whole thing from scratch. The new version will use modern C++, a modern GUI library, well designed data structures (or at least better designed), serialization, etc.

      Due to the terrible state of the current source, I'm not comfortable releasing it to the public. There are enough horrors in the world, and I don't want to add to them. Barring any unforeseen developments, the new version should be done in two to three months, depending on how much time I dedicate to it. I intend to release the source on GitHub, so please be patient until then.
    2. jefw
      jefw
      • supporter
      • 14 kudos
      Understandable! No matter what a monstrosity FO4VFRT may be under the surface, it sure helped me a lot with making my mod.
      As a suggestion, something that would be very helpful is the ability to extract .fuz files instead of .wav so that creating new lip files would not be necessary for reused dialogue.
      Additionally, the ability to rename files immediately after extracting would be helpful, especially if it came combined with the ability to mass extract a .fuz from multiple voices at once.
      This would be a massive help when creating shared dialogue options.
      If you see a way of doing this without costing you too much extra effort or time I would greatly appreciate it and so would other modders who are adding shared dialogue.
    3. greentea101
      greentea101
      • supporter
      • 100 kudos
      I'll see what I can do, thanks for the feedback.
  10. KeyC0de
    KeyC0de
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    • 46 kudos
    Seems to work very well. I wonder how you programmed it. Source code?