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Name: Bio-Molecular Repair Modual
Version: 1.0
Date: 4/15/2016
Category: Armor
Requirements:
Armorsmith Extended http://www.nexusmods.com/fallout4/mods/2228/?
Armor and Weapon Keywords Community Resource http://www.nexusmods.com/fallout4/mods/6091/?


Author: Direwolf34


Description
===========
Add's a craftable Armor lining to the game which gives a minor Healing and Rad Scrubbing effect
with damage and energy resistance,DR and ER is below Railroad Mk.V weave.
Armorer Rank 3 and Science Rank 2 required to craft.
Prototype requires Armorer Rank 2 and Science Rank 2 to craft.

Stats
=====
BMRM Prototype BMRM
DR:75 DR:10
ER:75 ER:10
Healing: +5 Healing: +1
Rad Scrubbing: +2 Rad Scrubbing: +0.5

Location
========
Can be crafted at the Armor Workbench,and added to any armor made moddable by Armorsmith Extended.

Details
=======
Rumors of the Institute and its advanced technology has made its was to the Big Mountain installation.
The Think Tank wishes to show the people of the Commonwealth that they are the true masters of SCIENCE!!
With advice from the guardian of Big Mountain,known locally as The Courier,they have invented,
the Bio-Molecular Repair Modual and transported schematics of how to construct it to The Commonwealth.
Delivered by a Giagantic robotic Radscorpion,made by one Doctor Mobius,the schematics has slowly made
its way around The Commonwealth. With easy to understand instruction's any skilled Armorer with an moderate
understanding of science can construct it.
Doctor Klein belives this will once and for all prove the Think Tank is better than any upstart science
wannabe's.

The Prototype BMRM was sent to the Commonwealth by the Courier directly via Cassidy Caravan,using her influence
with the NCR she arranged for Sharon's Caravan to be escorted by a Squad of Veteran Ranger's "the Black Devil's".
Although Rose of Sharon Cassidy left before Mobius Radscorpion did, it was a harder journey for her then the giant
robot. So it arrived after the finalized version reached the Commonwealth much to Cassidy's chargine.


Install
=======
Manual Installation: Unzip File and add the BMRM.esp to your Data Folder
- = or = -
NMM Installation: Clicky the Download with NMM button :)



Uninstall
=========
Manual Uninstall: Delete the BMRM.esp File from your Data Folder
- = or = -
NMM Uninstall: Clicky the uninstall button :)


Upgrade
=======
Version 1.5 add's the "prototype" BMRM to the game as well as the main version,being a prototype it is weaker
in every respect but easier to make so available earlier in the game.

Incompatibility
===============
None that I am aware of.

Known Issues or Bugs
====================
Radiation removal dosent work while actively taking radiation damage,
I was going to look into this but after some thought Im going to leave it as is,
as a Balancing factor.

History
=======
Version 1.0: Initial Release


Credits
=======
Thanks to Bethesda for making Fallout4
Thanks to LHammond for this great readme generator
Thanks to the folks who have developed Fallout4 Edit
And most of all the Great Folks at the Nexus for giving us a home for our Mods :)


Tools Used
==========
7-Zip
Fallout4Edit
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You can do whatever you want with this mod.As long as it stay's on the Nexus.