Fallout 4

1028 comments

  1. kazumamqj
    kazumamqj
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    Sticky
    Thank you for download and your supporting!

    Patch History:

    1.00 - Initial Release
    1.01 - .50FMJ ammunition effect bug fix
    1.02 - Remove 20mm ammo from cooking and chemistry station.

    1.03 -
    1) By reducing the collision radius of the projectile of exploding
    ammunition, it has been optimized for sniping.
    2) Remove the ptrs41 and Type76 from the first mate.

    1.04 -
    1) Increase the speed of the projectile.
    2) It increased the sway of the scope in some of the grip and bipod.


    1.12-
    Added modification. Total Weapon modification 170 over.

    1.13
    There are More than 190 Weapon Modifications !

    1.41
    Add holosight

    1.42
    Small bug fixes
    "wood stock and rail" and "marksman stock and rail" bug fix
    1. gallforce007
      gallforce007
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      You can create a sound folder ???
      Would be great
      Currently the sound of the shot from where he takes ????
      PS: Cool Work
    2. marko775
      marko775
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      How can i remove those great weapons from level lists?
    3. signalZ
      signalZ
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      @marko775 Open the mod esp in Xedit, delete the Leveled Items section, save and then exit and you're done.
    4. CommanderAE
      CommanderAE
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      @signalZ Can you do this with the Creation Kit? I'm tired of seeing these everywhere, I just want one for myself or a very small number at most.
    5. VainerHydra
      VainerHydra
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      Yeah, me too. I really dont know why everybody dont give the choice to add or not to the f*****g level list.
      Especially when a weapon is OP like PTRS.
    6. Keamscanyon
      Keamscanyon
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      yep,fu...... the stupid level list
    7. Lancars
      Lancars
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      This thing is more common then a pipe weapon in raider gangs.
    8. Thirdstorm
      Thirdstorm
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      Can be tweaked if enough people are interested I'll upload an alt file if the author doesn't respond.
    9. RussellXL
      RussellXL
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      Please, with sugar on top!
    10. l1qu1dd351r3
      l1qu1dd351r3
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      Where do i get the old school can opener from?

      /edit - mesh is there, no texture. Does it use a default texture as i'm getting a crash with wse when highlighting it in the weaponsmith workbench.. same thing with the 14.5x114mm Russian in the ammo workbench

      any help would be appreciated.

      /FIXED My HDD was hiding a few corrupted files from my view, redownloaded and fine now.
    11. coolphoton1234
      coolphoton1234
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      I would settle for a tweak that matches them with say gusse rifles so they dont spawn at level 2. As a side note, it dose make killing the deathclaw in concord a lot simpler.
    12. dragonking23
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      First off just wanted to say that i absolutely LOVE your mod, i have so much fun going around and killing anything and everything i see in 1-2 shots even legendary enemies. secondly i was just wondering if you have looked at the bug reports lately? im sure you are quite busy making new mods and im not trying to pester you are anything but i reported a bug with your mod more that two weeks ago and i still have not seen any updates to the mod or any replies to the bug report saying that you would look into it. i would really appreciate if you could look into that bug report as soon as possible because as it stands right now i am unable to modify or use the unique vanilla weapon that i mentioned in the bug report and i am really bummed out about it because i like that weapon. nowhere near your weapons of course. hope to hear from you soon and once again thanks for this awesome weapons mod.
    13. dragonking23
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      ok i know that i am replying to my own comment but seeing as how no one else has it seems as though i have no choice but to reiterate the issue that i have already spoke of. again i understand that the mod author is most likely busy with either things going on is their life or with making other mods but it has been almost a month since i first posted the bug report i have already mentioned and nearly two weeks since i first commented hoping to get a reply about the bug with this mod. so far i have seen no activity regarding the bug report that i submitted or the the comment that i made. its starting to get a little annoying, i still am unable to use the unique vanilla weapon i mentioned in the bug report because as far as i can tell the report has been ignored. i would really like to see some form of communication regarding either the bug report that i made or at least someone replying to the comments i have made. if i am in error at any point either in the bug report or my comments then i will apologize if i am indeed incorrect, but for now i remain rather irked that it has been nearly a month since i made the bug report and nearly two weeks since i first posted a comment and their has been no communication what-so-ever. please look into the bug report i would like to be able to start using the unique vanilla weapon again and continue to use your absolutely wonderful mod. thank you and hope to hear from you or anyone extremely soon.
    14. Madrigal24
      Madrigal24
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      ????? ? ?? ???, ???????? ?? ?????, ??? ?????? ?? ????????????! ?????? ????? ? ????. ??????
    15. Mumnoch
      Mumnoch
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      Please release the leveled list with this weapon super reduced or removed or tell us how to do it! Please, this thing is spawning way too much.
    16. Thirdstorm
      Thirdstorm
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      Sorry I forgot to publish this...

      Quick tweak of the leveled lists to make it much less common / balance the high rate, have provided to a few people as they PM then forget to publish.

      Reminder, a CellReset is required to see the effects in game (Good kind) and that is dependent on the game difficulty.

      Modular Simonov PTRS-41 Anti-Tank Rifle Leveled List Tweak by Thirdstorm and original file by by MJP2008
    17. BenDynamic96
      BenDynamic96
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      I love the mod but i wish it was optional to add them to the level list. I had to uninstall because most of my NPC's were walking around with these things as if it was as common as combat rifles some times it felt like pipe rifles. I loved the turrets i used them on my main faction bases and builds like the Brotherhood Airport and The Castle. all i hope is that you make the level list a plugin.
      Thanks for a great mod
    18. DBaFT
      DBaFT
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      get WarDaddy on this mod
    19. wildcardace13
      wildcardace13
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      Finally a gun for dinosaur hunting lol

      Love the concept and mod, great job
    20. JyrikValwulf
      JyrikValwulf
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      Hello, I'm new to modding. I want to uninstall it for exactly that reason. Is it safe to do so mid play through?
    21. Espionage07
      Espionage07
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      Dude clearly is a brotherhood of steel fan 90% have this gun and it breaks the game
    22. RiseYu
      RiseYu
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      Is there a see through scopes patch?
  2. kazumamqj
    kazumamqj
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    Sticky
    This mod was selected as finalist in the "fallout4 mod contest"!
    Please take a vote if you like this mod.



    https://contests.nvidia.com/en-us/fallout4modcontest
  3. kazumamqj
    kazumamqj
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    Sticky
    The new version 1.142
    "wood stock and rail" and "marksman stock and rail" bug fix

    --------------------------------------------------------------

    The new version 1.14
    - Add a new holosight(eotech xps style dat sight)
    - Fix the texture
    -Small bug fixes

    Holo Sight

  4. Huglarh
    Huglarh
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    So, judging by the comments (and having previously used the mod before) Any possible way to make the Anti-tank sniper rifles more scarce to find, and move it to a more appropriate crafting station?

    A cooking station doesn't sound sensible for weapon crafting.
  5. Malandar
    Malandar
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    Why did you have to ruin the Overseer's Guardian with  that abomination? You seriously need to do a version of this where you do NOT CHANGE ANY WEAPONS FROM THE BASE GAME! I really liked this mod because of the turrets it added, but when i found that it replaced the Overseers Guardian, I removed it, and then I had to add the Overseer's Guardian with a console command because the vendor didn't have the normal version after I had removed the mod...
  6. skreeeboy
    skreeeboy
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    I've never done a playthrough without this mod. It's awesome, thanks!

    I do wish that it would not spawn on anyone who isn't in power armor. It looks a little silly when you see a an unhealthy looking skinny raider chick carrying an anti-tank rifle that's two meters long and is supposed to weigh 21kg. Then again, I believe the mod author is Japanese, and they're used to waifish chicks swinging paddle-swords that look like they weigh about as much as this anti-tank rifle, so I guess maybe it's not so strange for him. Cultural differences are weird... Anyways, I couldn't get over it, and so I finally had to install that other mod that takes it out of the leveled lists.

    Anyway, If anyone out there is looking for mod ideas (I know... you're not, but I'm going to suggest something anyway) a mod that makes the PTRS-41 the standard weapon for BoS soldiers in power armor would be awesome. 

    Also, pretty sad that there isn't a visible/holstered weapons mod for this. 
  7. bnguyen93
    bnguyen93
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    Is there any way to reduce the sound of this weapon? It looks very cool but the sound so loud and annoying, especially when I use it as a sniper gun: 1 shot and the whole commonwealth can hear it.

    It getting worst when you and NPC both use this gun.
    1. Magickingdom
      Magickingdom
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      You are firing 50 cal at a min and 20mm rounds, which are all supersonic. So silencers just don't have much affect on such ammo and weapons. You can shoot well in ugrid 7, so detection is less likely at those ranges. I never use a silencer on them in my game, or any muzzle items. Yeah they kick, .50-20mm is going to do that no matter what.
    2. skreeeboy
      skreeeboy
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      Keep in mind that a gun that shoots any caliber 20mm and beyond is commonly considered a *cannon*. Cannons are loud.
  8. GekkoKura
    GekkoKura
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    what is your ID?, please.











  9. MemeSampler
    MemeSampler
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    "Oh,That's an Anti-Tank Rifle.... OH s***! THAT'S AN ANTI-TANK RIFLE!!"
    1. BrickmanvsMods
      BrickmanvsMods
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      B*tches love cannons.
  10. Blaze77gunYT
    Blaze77gunYT
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    Good mod, but why... WHY... IS IT LEFT HANDED!?
  11. DRAKE187
    DRAKE187
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    What weapon perk applies to this weapon damage wise? My gut's leaning toward it being Rifleman, but the heavy weapon one would also make sense.
  12. applemint11
    applemint11
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    hey can you make optional file where this weapon are not in level list or in npc?pls my pc cant handle too much explosion and it could crash my game everytime im in combat with other npc
  13. baraghiffari
    baraghiffari
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    I don't know why but the guns is detected as a melee weapon and i could use it, must be a mod conflict or something