Absolutely fantastic mod thank you very much - it looks fantastic and where you have cleverly placed all the mags is brilliant! Your work as always is excellent
Man sucks we console users well never get this but one question Elianora what would you need to be able to do it like permission from the creator of slooty vault suit to port it or if the maker of slooty vault suit to add the slooty vault suit mod to mods.bethesda.net? please answer asap.
Yeah I'm having an issue where the magazines or anything aren't showing up anywhere, I tried uninstalling and reinstalling but no luck.... any suggestions?
I'm familiar with Elianora's (excellent) work from Skyrim player home mods, and this mod is definitely up to that standard. It is both awesome, and, in my opinion, hilarious. It completely fits with the funny 50's parody theme of the series, and the ever-present references to Nuka-Cola in the games, as well. As mentioned below, I can't see why a lore nerd would have a problem with the gun. It completely fits. I see that she's also made some house mods here, so I'll have to check those out.
I'm unfamiliar with Ellise, but I'll have to check her out, as well.
I avoided using the second person because there's two authors, but if either of you see it, please consider it as enthusiastic praise. I love your work, and having just bought Fallout 4, look forward to seeing and playing with your mods here!
CTD on load like that often point to a missing dependency. Did you install AWKCR as required by the default NMM ? http://www.nexusmods.com/fallout4/mods/6091/? Alternartively if you do not want AWKCR for some reason did you overwrite the main file with the Non-AWKCR patch in the "optional files" ?
If you answered no to both question then here's your problem If you downloaded AWKCR then also make sure that ArmorKeyword.esp is before eli_NukaStuff.esp in your plugin load order (or better: use LOOT http://www.nexusmods.com/fallout4/mods/5310/?)
A rumor about the future DLC, based on some lines someone supposedly found in the game code. http://hothardware.com/ContentImages/NewsItem/37414/content/Fallout_4_Code.jpg
Definitely take it with a grain of salt. It could easily be fake. On one hand, I'd be disappointed if the last story DLC in the expansion pass was a short one like Automatron but on the other, it's interesting that they may have always had more planned to do with that nuka theme and Elianora already jumped on it and gave us the Nuka gear and guns to match.
Will weapon lore nerds get the boot if they like the mod...? Seriously, I don't know why anybody would object, this fits the game perfectly and will get my endorsement! Looks quite like the one from the posters, good work!
Hi there, loving the mod because nothing beats rocking the Cherry suit but I have an issue with the Nuka Blaster. When I equip it it's twisted by 90 degrees and the only attack I can do with it is a melee when I tap the grenade button... Any idea what's causing this? I'm using Gambits merged AE patch, if that's any help pinpointing the problem.
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The author has locked this comment topic for the time beingTHIS MOD WILL NEVER BE OUT FOR CONSOLES. IT CONTAINS ASSETS FROM MULTIPLE PEOPLE WHO DO NOT ALLOW THEIR ASSETS TO BE USED OUTSIDE NEXUS.
I'm unfamiliar with Ellise, but I'll have to check her out, as well.
I avoided using the second person because there's two authors, but if either of you see it, please consider it as enthusiastic praise. I love your work, and having just bought Fallout 4, look forward to seeing and playing with your mods here!
Did you install AWKCR as required by the default NMM ? http://www.nexusmods.com/fallout4/mods/6091/?
Alternartively if you do not want AWKCR for some reason did you overwrite the main file with the Non-AWKCR patch in the "optional files" ?
If you answered no to both question then here's your problem
If you downloaded AWKCR then also make sure that ArmorKeyword.esp is before eli_NukaStuff.esp in your plugin load order (or better: use LOOT http://www.nexusmods.com/fallout4/mods/5310/?)
Personally, I'm taking it with a grain of salt.
Any idea what's causing this? I'm using Gambits merged AE patch, if that's any help pinpointing the problem.