Description
The max Fade LOD distance of actors is 15,000(editable in game). But the max range of the main bullet is 10,000.
So I was not able to snipe the visible enemies very far away. This mod resolves it.
Details
This mod extend the range up to 65,535.
Moded projectiles:
- .308
- .38
- .44
- .45
- .50
- 5mm
- 5.56mm
- 10mm
- 2mm EC
- Laser (red and blue)
- Turret's bullets
- Projectile with legendary effect (Esplosive, Incendiary)
- Plasma Projectile
- Gamma gun Projectile
- Alien blaster Projectile
- Cryo Projectile
- Missile Projectile
- Fat Man Projectile
- Railway Rifle Projectile
- Syringer Projectile
- Broadsider Projectile
- Junk Jet Projectile
Caution
This MOD does not answer for the flying distance of the ballistic projectiles like that Mini Nuke.
Incidentally, I will note the playable projectiles with range more than 15,000 in the Vanilla.
- Alien blaster Projectile 25,000
- Fat Man Projectile 22,000
- Missile Projectile 15,000
- Plasma Projectile 15,000
- Gamma gun Projectile 15,000
- Cryo Projectile 15,000
- Railway Rifle Projectile 15,000
- Syringer Projectile 15,000
- Broadsider Projectile 15,000
- Junk Jet Projectile 15,000
The location recommended to try the ultra-long-range sniping for testing this MOD. (Please click to see large picture.)

Install
Download with NMM and activate.
Uninstall
Deactivate in NMM.
Confliction
A Mod edited projectiles in Vanilla.
History
0.2 2016/06/19 Extended the range up to 65,535.
Accordingly, moded types of projectile are expanded. (Their range is longer than 15,000 in the Vanilla, like that Missile.)
0.1 2016/03/20 Initial release.
Credit to
Bethesda Softworks
Nexusmods
ElminsterAU, Hlp, Zilav and Sharlikran (FO4Edit)
Tools Used
FO4Edit http://www.nexusmods.com/fallout4/mods/2737
Author
spad
日本語
表示されたキャラクターが消えるゲーム内で設定可能な最大距離が15,000なのに対し
主だった弾丸の最大飛距離が10,000になっていて超長距離スナイプが不可能だったので飛距離を伸ばすためのMOD。