About this mod
Peaceful Run
When Intimidation doesn't work we have take another approach.
Grenades and Weapon to permanently pacify
- Permissions and credits
When Intimidation doesn't work we have take another approach.
Grenades and Weapon to permanently pacify.
Targets will be removed from their own faction and added to Player's Faction.
Doesn't affect essentials to avoid quest bugs.
Features
Stun Grenade - Stuns the target for 10 seconds, when they wake up they can't remember they were your enemy, You can trade and give them simple commands - Large area of Effect.
Peaceful Grenade - Pacifies the target for 30 seconds, they will be added to the Player's Faction, You can trade and give them simple commands - Large area of Effect.
PeaceRifle - Pacifies the target for 30 seconds, they will be added to the Player's Faction, You can trade and give them simple commands. For individual targeting - Weapon with unlimited Bullets.
NOTE: Avoid Changing the receiver or muzzle on the weapon (Silencer is ok) - you shouldn't increase the damage in anyway to avoid damaging the target.
Install
Use NMM or manually place the files in your Data Folder
There are 2 ESP's
Hit_Peace.esp >> MASTER
and
PeaceIn.esp
The reason is to simplify expansion of the mod.
Maintenance
The mod still has some ITM's (Identical to Master Forms) that need to be clean - I will do it ASAP.
Tools Used:
FO4Edit
Champollion
Caprica
Notepad++