When Intimidation doesn't work we have take another approach.
Grenades and Weapon to permanently pacify
Permissions and credits
Author's instructions
Author notes The following mod is incorporated into the Modder's Guild Terms of Use Framework (v2.0). You have the following rights and obligations:
- You may incorporate any files within this mod that I, the author, hold distribution rights to. - You do not need to seek permission to do this. - You must credit me for my work by adding the contents of the Credits section of this mod page into your own credits section. - As per all Modder's Guild mods, you must also be prepared to in return for using Guild protected assets, to share any mods you create containing Guild protected files, under the Modder's Guild terms of use. Thereby allowing other Modder's Guild mods to use your files. As you may use theirs.
To clarify the above, if you use Modder's Guild assets. You must also use this Terms Of Use Framework to allow other members of the Modder's Guild to use your assets.
- Modder's Guild assets may not be distributed within a commercial product without permission from the author. Even then, the original terms apply, and all commercial assets originally belonging to the product's author. Must be provided to Guild Modders for use.
File credits
Skyrimlu (real name Luis Guerreiro)
Donation Points system
This mod is opted-in to receive Donation Points
Peaceful Run
When Intimidation doesn't work we have take another approach.
Grenades and Weapon to permanently pacify.
Targets will be removed from their own faction and added to Player's Faction.
Doesn't affect essentials to avoid quest bugs.
Features
Stun Grenade - Stuns the target for 10 seconds, when they wake up they can't remember they were your enemy, You can trade and give them simple commands - Large area of Effect.
Peaceful Grenade - Pacifies the target for 30 seconds, they will be added to the Player's Faction, You can trade and give them simple commands - Large area of Effect.
PeaceRifle - Pacifies the target for 30 seconds, they will be added to the Player's Faction, You can trade and give them simple commands. For individual targeting - Weapon with unlimited Bullets.
NOTE: Avoid Changing the receiver or muzzle on the weapon (Silencer is ok) - you shouldn't increase the damage in anyway to avoid damaging the target.
Install
Use NMM or manually place the files in your Data Folder
There are 2 ESP's
Hit_Peace.esp >> MASTER and PeaceIn.esp
The reason is to simplify expansion of the mod.
Maintenance
The mod still has some ITM's (Identical to Master Forms) that need to be clean - I will do it ASAP.