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Magicockerel

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Magicockerel

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About this mod

This mod increases the carry weight of your companions by either 250, 500, 1000, 2000, 4000, or 128000. My aim was to implement this as cleanly as possible and so I magnified the effect of the magazine Live & Love #3 Trim the Fat, where in the vanilla game it increases your companions carry weight by 10.

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Recent Updates
Update 1.2 Changelog - 7th May 2016

Introduction
This mod increases the carry weight of your companions by either 250, 500, 1000, 2000, 4000, or 128000. My aim was to implement this as cleanly as possible and so I magnified the effect of the magazine Live & Love #3 Trim the Fat, where in the vanilla game it increases your companions carry weight by 10. This means that you will have to first find the magazine Live & Love #3 Trim the Fat in order to increase your companions carry weight.

This mod also patches the bug where the Live & Love magazine perks do not effect Cait, Curie, Dogmeat, MacCready, or Preston Garvey. This patch is necessary for the mod to work with these companions. Incidentally, the Unofficial Fallout 4 Patch (UFO4P) also patches this bug (among others). For this reason I have provided a file that is compatible with the UFO4P. I personally recommend that you use the UFO4P along with the UFO4P compatible CCWM file. However, I realise that not everyone will be using the UFO4P, and so the existing version of CCWM that doesn't require the UFO4P has remained.

This only concerns people that are both not using the UFO4P and those intending to use this mod in an on-going play-through. Therefore, if you are either using the UFO4P or intending to start a new game then this step is not required. If you fall into this category then please use the "Curie Live & Love magazine perk patch" bat file. Please see the FAQ if you're unsure how to use a bat file. Long story short the aforementioned bug can only be patched for Curie in an on-going game by manually applying the Actor Effects via console. The bat file makes this process more straightforward. If this is not done then the mod will not effect Curie.

FAQ
Q: How do I install and use the Curie Live & Love magazine perk patch?
A: Place the LiveNLoveMagazinePerkPatchCurie.txt file in your "Steam\steamapps\common\Fallout 4" folder. When in-game open up your console (bound by default to your "`" key) and type in "bat LiveNLoveMagazinePerkPatchCurie" and press your "Enter" key. You are only required to execute the bat file once, after which you can delete the file.

Q: Where can I find the magazine Live & Love #3 Trim the Fat?
A: Live & Love #3 Trim the Fat can be found at WRVR broadcast station as shown in the images tab.

Q: Is this mod compatible with the Automatron and Wasteland Workshop DLC?
A: Yes.

Q: Does this mod require the Automatron or Wasteland Workshop DLC?
A: No.

Q: How do I enable mods for Fallout 4?
A: Please see Gopher's video, FALLOUT 4: Enabling Modding for PC (UPDATED).

Q: How do I install this mod via NMM?
A: Install it as you would any other mod, when the FOMOD menu pops up select (only one) companion carry weight fortification and click the "Finish" button. If you are both not using the UFO4P and intend to use this mod in an ongoing play-through please download and use the Curie Live & Love magazine perk patch in the "Optional Files" tab in order to patch the bug for Curie. If you are either using the UFO4P or intending to use this mod in a new play-through then you are not required to do this.

Q: How do I manually install this mod?
A: Place the relevant .esp file in your "Steam\steamapps\common\Fallout 4\Data" folder. If you are both not using the UFO4P and intend to use this mod in an ongoing play-through please download and use the Curie Live & Love magazine perk patch in the "Optional Files" tab in order to patch the bug for Curie. If you are either using the UFO4P or intending to use this mod in a new play-through then you are not required to do this.

Q: How do I update this mod?
A: The easiest way to update the effects of this mod on a companion (once the mod has been uninstalled) is to dismiss that companion and to move far enough away such that the cell the companion is in is unloaded (a distance of 5 cells by default, it depends upon your uGridsToLoad value). For example I can leave my companion(s) at the Sanctuary Hills settlement and run to the Museum of Freedom (in Concord, you don't actually need to go inside the Museum of Freedom, just outside of it) and then run back to Sanctuary Hills and my companions will be back to vanilla.

Q: How do I uninstall this mod?
A: If you installed via NMM then use the inbuilt uninstall function. If you installed manually then delete the relevant .esp file in your "Steam\steamapps\common\Fallout 4\Data" folder. The easiest way to remove the effects of this mod from a companion (once the mod has been uninstalled) is to dismiss that companion and to move far enough away such that the cell the companion is in is unloaded (a distance of 5 cells by default, it depends upon your uGridsToLoad value). For example I can leave my companion(s) at the Sanctuary Hills settlement and run to the Museum of Freedom (in Concord, you don't actually need to go inside the Museum of Freedom, just outside of it) and then run back to Sanctuary Hills and my companions will be back to vanilla.

Q: Was this mod made in FO4Edit?
A: Yes.

Q: Is this mod compatible with custom companions?
A: This mod will effect any companion that has the Actor Effect "AbMagLiveLoveCompanionPerks "Live and Love perks" [SPEL:001C63E2]" who is also a part of the HasBeenCompanionFaction [FACT:000A1B85] faction.

Q: I want a more immersive experience, but I still want to increase my carry weight in some way, do you have any suggestions?
A: Looking at Gopher's video, Mod Vault #16, I can recommend isathar's mod, Personal Pack Brahmin. It looks like a great mod to me.

My Other Mods
Automatron Robot Companion Carry Weight Modifications
LiveNLove Magazine Perk Patch
No More Random Turret Mk's