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Thuggysmurf

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  1. Thuggysmurf
    Thuggysmurf
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    Locked
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    If you have any issues with the mod, please submit a bug report.
  2. Avunde
    Avunde
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    It’s a cool mod,thank you! Sanctuary is a beautiful place to build a nice settlement,but sad thing is that I can’t take my companions with me,they stay in “postwar” reality. And I also noticed that all the things I’m building in Pre-War settlement appear in new game Sanctuary intro haha
    Is it possible to move Pre-War settlement in “postwar” reality and replace ruined Sanctuary? I know,it’s not lore friendly at all,but we have so many other postwar settlements already and at some point it gets boring,and one Pre-War settlement is a happiness
    1. Thuggysmurf
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      The mod Sanctuary Hills Restoration ULTIMATE EDITION by Quince99 makes post-war Sanctuary look like pre-war:
      https://www.nexusmods.com/fallout4/mods/22145/

      But the author removed it from Nexus. I have that mod working in my game and it's amazing, but no idea where to download it these days.
    2. Avunde
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      Yeah,I know that mod and even I might have it somewhere,but to be honest,I prefer your mod. It includes Vault 111 and Red Rocket areas,which can be used for Pre-War settlement expansion and I do really like your settlers,maybe they don’t trade or do other things,but I get the feeling that my community is alive,full of people who actually live there. Ok,sorry for many letters))) but I have two questions - is it possible to make Vanilla companions access to Pre-War settlement with my character and is it safe to store my stuff there,like weapons,power armors etc?
  3. OVOboy1998
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    I wish you could scrap stuff in sanctuary hills
    and the trees other wise great mod love it made me want to play more hours great work
    !
  4. QaxeIsKaze
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    Hi. I'd like to suggest adding collision markers around the whole settlement or similar invisible barrier. They are easy to make and will prevent players from falling "off the Earth". As it is now, if one wanders too far from town, they'll eventually fall through the land into the default water below without a way to get out. Reloading an older save or using TCL are possible options, but a collision boundary would take care of everything.
    1. Thuggysmurf
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      See main mod page, point #8 below the videos.
  5. _Nite_
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    really cool, had a feeling someone would figure out a way to completely add the intro version of the sanctuary to the main map
  6. ClassyGuy21
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    how do i activate it or something it does not show up its still the destroyed sanctuary
    1. ClassyGuy21
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      never mind read the desc
  7. Jensenci
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    So there is a big black orb covering the vault door. IS that normal and is the vault meant to be intractable?
  8. Underprivlidged
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    Loving the idea, but why not change the PPS to a Memory lounger that is craftable?
    "Pre-War Memory Lounger" that is only available to craft in Sanctuary, and requires very little items to make. Would make it a bit more immersive, easier to root down, and probably easier to transfer to the Creation Kit's coding when it comes out, because it would be hardcoded to a new object ID that uses a vanilla object for it's base.
    1. spike10164
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      Well, the Memory Lounger shows only memories, so the immersion and lore would be weird.
  9. IndraEMC
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    This mod had a conflict with "The Sanctuary" (link : http://www.nexusmods.com/fallout4/mods/4968/?)

    because there is no road on pre-war sanctuary settlement, and if you scap any of the houses in post apocalyptic sanctuary with "The Sanctuary" mod installed, house on pre-war sanctuary settlement also missing, other than that, i didn't see any problem with this mod and doesn't have any conflict with other mods.
    1. Thuggysmurf
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      That's not a mod conflict, that's an issue with the other mod(s). Prewar settlements doesn't alter/add/delete any roads or alter houses. If another mod is deleting a pre-war Sanctuary house when you scrap something in post-war, that's something to address with the other mod author.
  10. eclipse338
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    Very good job with this mod! When I have seen this I thought it would be great to access the prewar Sanctuary by using chems. Maybe a craftable new version of Jet or Psyco that transport your mind to your old life before the bombs, when used. Can you do that in the future?
  11. kajb139
    kajb139
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    is this only sanctuary or all settlements
    1. Thuggysmurf
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      Just Sanctuary, Red Rocket, and Vault 111. Just pre-war, doesn't affect anything in the post-war worldspace.
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