View changelog for a complete list of bug fixes and new content.
I refactored the used scripts in version 1.7. To make sure the old script will be removed from your savegame, I also changed the form ids of all vault elevators. That means you will have to place them again in your settlements.
If you are updating from version 1.5 or older you should take back all the items you stored inside the vault workshop, as they will now reference directly to the exterior workshop. If you have already updated and lost some items, you can try going back to version 1.5 and use a save before updating this mod.
If you are updating from version 1.3 or older delete the following files: ... / Fallout 4 / Meshes / DarthWayne / Vault / ... ... / Fallout 4 / Scripts / DWVaultTeleportPlayerScript.pex
In case you are inside the vault you may have to exit and reenter it to get the new categories in your workshop menu.
Check the known issues first if you run into problems.
just want to let you know that i tinkered with the standard vault objects and was able to build a fully functional vault with this mod (abernathy farm). i used only the entrance part (special menu) of the mod to have a functional entrance to the vault and the work bench (image added)
When i open the workshop menu and place down the vault frame there is no door, then if i go back to workshop menu it has completley disappeared from the menu
a sad thing when using old unsupported mods, yea unfortunately as you can see the mod author has not updated this mod in a LONG time, so things aren't gonna work like they did back when the mod first came out, it sucks but hey we at least got the official DLC by Bethesda
If this comment has already been posted with the same relation, im writing another one. I installed this mod a couple weeks ago and im requesting for the Vault Door to open and close, Just like Vault 88's door it would have been more better if it did that but overall the mod is good although i havent build my Vault yet. If the author cant make the Vault door to do it, Its alright for me.
I just wanted to give this dude a props since his whole idea was just added into the game and killed. This takes a lot of effort, especially for just a modder. I'm sure many had fun and you did wonderful!
Same. I looked at the date and then had to do a quick google search to confirm, but this mod dropped just a few months before Vault 88 opened up -- and honestly I am genuinely impressed. The official implementation needs a couple dozen mods to even be fun to build with, and is still frankly less ambitious than this was.
I don't know when or if you might look through your comments again, dude, but you're a badass.
I had the same problem, too. After trying a few things, I found out that walking instead of running was the culprit. It does not matter of the walk/run key was toggle or if I was overencumbered, the result was the same. I am not sure why that would be a problem, but when I was able to run again, I was able to regain access to the homemade vault.
737 comments
View changelog for a complete list of bug fixes and new content.
I refactored the used scripts in version 1.7. To make sure the old script will be removed from your savegame, I also changed the form ids of all vault elevators. That means you will have to place them again in your settlements.
If you are updating from version 1.5 or older you should take back all the items you stored inside the vault workshop, as they will now reference directly to the exterior workshop. If you have already updated and lost some items, you can try going back to version 1.5 and use a save before updating this mod.
If you are updating from version 1.3 or older delete the following files:
... / Fallout 4 / Meshes / DarthWayne / Vault / ...
... / Fallout 4 / Scripts / DWVaultTeleportPlayerScript.pex
In case you are inside the vault you may have to exit and reenter it to get the new categories in your workshop menu.
Check the known issues first if you run into problems.
i used only the entrance part (special menu) of the mod to have a functional entrance to the vault and the work bench (image added)
(i just hope you read this lol)
I don't know when or if you might look through your comments again, dude, but you're a badass.