About this mod
You can craft mines and grenades, but not your own ammo?! This mod will allow you to craft your own ammo at the Chemistry Station. Now With a Realistic Crafting Option
- Permissions and credits
- Changelogs
It's a little stupid that you can craft grenades and mines, but not your own ammunition. I got tired of waiting for vendors to restock ammo and I wanted to craft my own, so this mod was born. If you have any balance or crafting suggestions please feel free to leave it in the comment section.
1.5 Now has Far Harbor and Nuka-World ammo types supported under the optional downloads section.
Realistic changes ballistic ammo types by removing Adhesive from crafting and adds lead,copper,and aluminum instead. To compensate for the increased need for lead, as its pretty rare, I have added or increased lead to scrap recipes for 8 items. These can be added or decreased for balance please let me know in the comments.
- Yellow Paint
- Ball-peen Hammers
- Stew Pot
- Paint Can
- Tack Hammer
- Masonry Hammer
- Blacksmith Hammer
- Makeshift Battery
Easy is not changed from 1.3 which only uses fertilizer,steel, and adhesive for ballistic ammo crafting and does not add lead to any crafting recipes
Please use only one esp at a time.
Craft the following ammo at the Chemistry Bench
- .308 (50 Rounds at a time)- Requires Gun Nut 1 and Demolition Expert 1
- 10mm (50 Rounds at a time)- Requires Gun Nut 1 and Demolition Expert 1
- .38 (50 Rounds at a time)- Requires Gun Nut 1 and Demolition Expert 1
- .44 (25 Rounds at a time)- Requires Gun Nut 1 and Demolition Expert 1
- .45 (50 Rounds at a time)- Requires Gun Nut 1 and Demolition Expert 1
- .50 (20 Rounds at a time)- Requires Gun Nut 1 and Demolition Expert 1
- 2mm EC (10 Rounds at a time) - Requires Science 3 and Gun Nut 1
- 5.56 (50 Rounds at a time)- Requires Gun Nut 1 and Demolition Expert 1
- 5mm (50 Rounds at a time)- Requires Gun Nut 1 and Demolition Expert 1
- Cannonball (1 Round at a time)- Requires Gun Nut 1 and Demolition Expert 1
- Flamer Fuel (50 Rounds at a time) - Requires Gun Nut 1 and Demolition Expert 1
- Fusion Cells (50 Rounds at a time)- Requires Gun Nut 1 and Science 2
- Plasma Cartridge (50 Rounds at a time)- Requires Gun Nut 1 and Science 3
- Railroad Spike (10 Rounds at a time)- Requires Gun Nut 1
- Shotgun Shells (25 Rounds at a time)- Requires Gun Nut 1 and Demolition Expert 1
- Cryo Cell (50 Rounds at a time)- Requires Gun Nut 1 and Science 2
- Missile (1 Round at a time)- Requires Demolition Expert 3 and Gun Nut 1
- Gamma Rounds (50 Rounds at a time)- Requires Science 2 and Gun Nut 1
- Mini-Nuke (1 Round at a time)- Requires Science 4 and Demolition Expert 4
- Alien Blaster Round (50 Rounds at a time)- Requires Gun Nut 1 and Science 4
- .45-70(20 Rounds at a time)- Requires Gun Nut 1 and Demolition Expert 1
- Harpoons (10 Rounds at a time)- Requires Gun Nut 1
- Modified Bowling Ball (1 Round at a time)- Requires Gun Nut 1 and Demolition Expert 1
- 7.62 mm (50 Rounds at a Time)- Requires Gun Nut 1 and Demolition Expert 1
Under Grenades Section
- Nuka Grenades (1 Grenade at a time)- Requires Science 4 and Demolition Expert 4
- Smart Fragmentation Grenades (1 Grenade at a time)- Requires Science 4 and Demolition Expert 4
Installation:
- Download the file.
- Place the Craftyourammo.esp in C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data
- Enable it through your Mod Manager or using the Plugin.txt
Planned updates:
- Adding compatibility for custom ammo types( ie 40mm Grenade from Thumper Grenade Launcher)
- Add an ammo deconstruction recipe ( Thanks for the suggestion and input from dainsgames)
Known Issues:
- I cannot figure out how to show how much ammo you are crafting in the crafting menu. If anyone knows, feel free to PM me
Big Thanks to:
The Nexus for being an awesome site for mod makers and mod users
Bethesda
The Fo4Edit team, Seriously you guys are awesome.