the quest didnt started, nothing on pipboy, and in bedford station thhereĀ“s nothing in the outside terminal. I checked near abernathy farm these building, and ok there i found the "workstation" schematics - but no acitve quest. Is it meant to be so?
yes I'm running Fusion City Rising what does Fusion city have to do with this? is it not compatibal? The Quest is not starting, went to wicked shipping fleet & recieved first clue But no marker for any clues. This looks like an nice mod wanted to try it. I know you put alot of effort in this but I had to unistall this since it's not working for me.
want to know what the future for this mod will be since the nuka world update and the MI plugin BTW the nuka cola quest is messed up when you accidently grab one out of order preventing you from finding the next if you want to legitimatly find it
yer ive been running into this a lot myself.. even tho i try not to pick up any out of order... it just happens sometimes.. and the only way to fixit is by makin a clean save... wich removes all nuka cola workstations uve placed in that playthrough and forces u to start from scratch, or using the setstage 100 command to complete the quest and then spawning any tapes i might want.. wich i tend todo now most of the time.. wich is a shame cause it's a fun quest
I recently installed your mod and so far what I have seen has been good and I like having the ability to create the various beverages in my game. I have however , run into an issue that the mod seems to conflict with the contraptions DLC; in that all of the Items from that DLC in the build menu are being supressed... If you have any idea about how I could fix this it would be most appreciated.
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http://www.nexusmods.com/fallout4/mods/16423
edit: got it now - received the quest right now - sry, didnt know that.
what does Fusion city have to do with this? is it not compatibal?
The Quest is not starting, went to wicked shipping fleet & recieved first clue But no marker for any clues. This looks like an nice mod wanted to try it. I know you put alot of effort in this but I had to unistall this since it's not working for me.
1) How compatible is this with More Nuka-Cola (and More Vim), a modset that basically ups the chances of leveled-list colas popping up in containers?
2) Are you planning on a similar questline in Far Harbor or elsewhere for the crafting of Vim?
3) Are the crafted ones flat? Because unlike the centuries old found items, it occurs to me that the crafted colas should actually have carbonation...
http://www.nexusmods.com/fallout4/mods/13261/?
The same guy that made Wasteland Imports made this, so that might increase your chances of making it compatible.
Thanks!
Nuka-World is honestly kinda "meh".
I mean sure, you get to see some cool stuff, get a few cool weapons, and what-not...
But this is a lot simpler, and sleeker.
Since I basically included this entire mod in that one.