Lever Action Rifle Reload Fix - early alpha
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This is my attempt to fix always 5 bullet reload for lever action rifle. It's just concept and is far from completion, I still can't manage it to be reloaded by engine after I stop animation. Any help will be appreciated.
2 comments
so basically
-player fires 3 out of 5 total rounds
-player hits reload key
-script intercepts this, checks to see how many rounds were fired
-plays shell insert idle for each round that was fired
-finally allows reload even and animation (which is cut down to just the end) to play through
This could theoretically be adapted to any weapon that needs a segmented reload animation but I don't know if this is possible without script extender.