Fallout 4
BattleCruiser DarkHorse Blue Glow

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mbradshaw

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See more pictures from different angles for free at:
https://www.patreon.com/mbradshaw



Then comes rigging, scripting and finally in game. :D

I am making a battlecruiser for my Hybrid Evolution mod series. The battlecrusier is about 7 times the length of the Prydwen. So fallout 4 engine going to cry probably. I am keeping this low poly (triangles) for the npc model so under 50k (49,234 triangles) and a vertibird is about 71k. This means the game should be okay, unless the shear size causes issues.

Options for in game:
1) The battlecrusier is called in and lays down covering fire then leaves. 

2) A player settlement where you get to explore the interior. 

Though getting this to work will take a while. ^_^

Patreon:
https://www.patreon.com/mbradshaw

My Mods:Hybrid Evolution Armory
https://www.nexusmods.com/fallout4/mods/53313
https://bethesda.net/en/mods/fallout4/mod-detail/4225529

Hybrid Evolution Monsters
https://www.nexusmods.com/fallout4/mods/50716
https://bethesda.net/en/mods/fallout4/mod-detail/4225521

Hybrid Evolution Workshop
https://www.nexusmods.com/fallout4/mods/53417
https://bethesda.net/en/mods/fallout4/mod-detail/4225542

4 comments

  1. GoldenBlossom
    GoldenBlossom
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    • 121 kudos
    Damn, I'm away for a bit and you're this far along already. That looks amazing.
    1. mbradshaw
      mbradshaw
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      • 70 kudos
      Thank you! :) working with someone that thinks they can get this working in game relatively well.
  2. reaperofsouls10000
    reaperofsouls10000
    • member
    • 3 kudos
    wow what a ship commonwealth raiders u are screwed if u enter my base :D Liberty prime is a metal kid chinese hater compared to this.
    1. mbradshaw
      mbradshaw
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      • 70 kudos
      Haha yeah I pity your enemies when you call this in.