Fallout 4
Turrets

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skibadaa

About this image

Not long now.

18 comments

  1. Greekfury
    Greekfury
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    Can you implement adding the flak gun to a heavy weapon display please? Also , thanks, you mod is amazing!
  2. Theshadow1173
    Theshadow1173
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    Sweet. Looking forward to having these back out in the wild. Nothing is more exhilarating than coming across an enemy camp and then hearing those beasts blasting at you. Good times. :D
    1. GenericFallout
      GenericFallout
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      "... and there's a turret right around this corner..."
      <bbbrrraaattt>

      <reloads last manual save from 2hrs ago>

      "And it's a Mk22 turret..."

      Good times are back again! 
    2. Theshadow1173
      Theshadow1173
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      Bahahahahaha.

      I've learned in my time playing bethesda games that it's a compulsive habit to save way too many times.

      Unless you're on survival, then you're screwed.
      The last sound you'll hear is the glorious thumper.
  3. Shrapnel
    Shrapnel
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    Hell yes <3
    Looking forward to battling and using them
  4. JonarusDrakus
    JonarusDrakus
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    This is just 'personal preference' level stuff from me, so take it or leave it... But I dunno, the Guns seem a little to big/heavy for such weak improvised bases, and with such a high 'center of gravity', they look like they'd topple over in a gentle breeze...

    What I'd REALLY love to see (from you or anyone else really) is a real substantial turret BASES, that look like they are purpose built to handle all the weight and recoil of the weapons mounted on them. They can still be semi-improvised to better fit the post-war aesthetic of course, but its not like you can't have BOTH factors covered by the same design.

    Just my 2c...

    ~JD
  5. lionkinggod9000
    lionkinggod9000
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    Ah my preferred weapon between home defense & total destruction, can't wait hear 10 of them fire in tandem once more!
  6. M1stLynx
    M1stLynx
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    Can you not add these to the level list this time? They were brokenly powerful and caused massive problems at certain levels.
    1. TurmoilPriest2003
      TurmoilPriest2003
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      Or barring that make the injection an option in the holotape separate from injecting them to vendors and enemies - so another one to inject the turrets if you want them. 
    2. Putinizer
      Putinizer
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      removing them with xEdit takes like 10 seconds
    3. MrBlueBeetle22
      MrBlueBeetle22
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      this, so much this
    4. skibadaa
      skibadaa
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      Enabling enemy turret spawns will be an option in the holotape. They wont be enabled by default. Personally I like the challenge that they added, but I wont impose it on people who don't. 
    5. diskdevl
      diskdevl
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      You should hang a sign from one saying, "No Soliciting" =)
    6. TmaxInSkyrim
      TmaxInSkyrim
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      Having an option with balanced or OP version of turrets might be the solution.

      Balanced = slightly more powerful than vanilla I assume
  7. 54yeggan
    54yeggan
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    OHHHHH YEAH BABY  THAT'S WHAT I'M TALKIN ABOUT!
  8. honorguard99
    honorguard99
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    Big Guns = Yes.
  9. raybo01
    raybo01
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    Very cool!  Yeah, new turrets from skibadaa. I am excited no matter how he decides to implement them.
    These look fantastic.
    Thank you, good Sir.  
  10. tanque007
    tanque007
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    I would tell you to change the base and put one in the style of the MW sentry turret although something smaller that way you could put even the heavy flack barrel and it would look good