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The image upload is a lie. What I actually wanna do is ask a question to anyone out there with more-than-basic knowledge of modding. I got these mods, weapon mods, tons of them, which are very good but sadly add their own little quests. You start a game, get a little pop-up, then another.. then another.. go here, go there, pick up that, and so on. Very funny (the first time) but I'm always starting new games (because I'm trying new mods or setups or whatever) and the force-clicking gets very annoying, very fast. So, I want to know -- is there a way to make a quick edit in the mods to remove the little quests and jump straight to the "add to leveled lists" parts? I'm sure there are ways to do it. I've done the most basic of edits with some mods (like removing cell edits and stuff like that) but when it comes to multiple pop-ups, that's something else.
So, please, if you know of a way, let me know here or via DM. Thanks in advance!
12 comments
Try deleting the entire "Quest" category, and edit the records that reference it (see "referenced by" tab). Records that reference deleted quest stuff will have <error, could not be resolved> line somewhere in them. Just remove those lines completely. An example: weapon customizationss may requre certain quest progress to be unlocked. In this case, in the "constructable object" section, records will have the required components and quest conditions (you'll see <error, could not be resolved> instead, if the quest record has been deleted). Remove this line entirely. Now you have a weapon customization that no longer requires quest progression. But again - this is just one example and a very abstract one. ifferent mods have different structure, but this looks like a good place to start.