Fallout 4
12_7mm SMG Redesign for Fallout 4 - WIP 3

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Aruspice2

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17 comments

  1. KiraCabbit
    KiraCabbit
    • member
    • 12 kudos
    I really wish i found this work sooner, can't wait to have this in the game
  2. nexusguy
    nexusguy
    • member
    • 5 kudos
    This is an exellent recreation! Really looking foward four your next updates! Do you plan on trying to recreate other Previous Fallout weapons like the M72 Gauss Rifle or the Magneto Laser pistol?
    1. Aruspice2
      Aruspice2
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      • 43 kudos
      I'm already doing the Red Glare, also from New Vegas, and after that the SMMG from the very same.

      After that, it's difficult to say. I'd definitely like to do more of these.
    2. BBbewlay
      BBbewlay
      • member
      • 5 kudos
      Was wondering if that project was also you.  I'm really excited for all the new variation in heavy weapons, and look forward to more of the more obscure, interesting retro-futuristic new vegas guns getting recreated.
    3. nexusguy
      nexusguy
      • member
      • 5 kudos
      Gee man you're a beast! I thought they looked familiar, great work!
  3. abborre
    abborre
    • member
    • 22 kudos
    Neat, but it makes very little sense to be able to modify the same weapon both to feed at the rear from the top, or at the middle from the bottom.
    Granted the design doesn't make a ton of sense to begin with. The top-mounted magazine feeds so close to the rear end of the gun that there'd be no space for a bolt to move behind the feeding point.
    Could you at least make the ejection port move when the magazine gets moved?
    1. Aruspice2
      Aruspice2
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      • 43 kudos
      Yeah, I knew the issues when designing it, unfortunately there's not much room to work around with the original design so I just went for broke and threw sense to the wind. It just works by applied handwavium.
    2. ProfPriday
      ProfPriday
      • supporter
      • 13 kudos
      Sounds like you should make your own mod fella!
    3. BBbewlay
      BBbewlay
      • member
      • 5 kudos
      Contains kraut/swiss/belgian space magic, all you need to know.  Maybe add mentats and/or daytripper to the crafting requirements to represent the incomprehensibility of the mechanism, the character has to be smarter and tripping balls to understand it.
  4. mundy25
    mundy25
    • member
    • 1 kudos
    Awesome job, when will this be available?
    1. Aruspice2
      Aruspice2
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      • 43 kudos
      Hard to say, thinking about a december release date.

      Main issue as always with these things is the animations, I can do them but they take me some time.
    2. Khtugg
      Khtugg
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      • 16 kudos
      Potential december release? Groovy! -As said by Ash or Duke, take your pick
  5. dakkafex
    dakkafex
    • member
    • 1 kudos
    Absolutely gorgeous work, can't wait for the release !
  6. Sachelman
    Sachelman
    • member
    • 6 kudos
    Marksman Style is giving my some strong Calico vibes and I love it. 
  7. lolwutyyy
    lolwutyyy
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    • 141 kudos
    Oh I didn't know how much I needed this in my life until I saw the "P90" style
    It's so beautiful!
  8. yardokcaribe
    yardokcaribe
    • member
    • 0 kudos
    Gorgeous!
  9. Esmerios
    Esmerios
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    • 185 kudos
    Really, really awesome