That is a great looking landscape. So often new worldspaces are kinda same-y looking, but this is pretty fresh. Are you using new ground textures, or just mixing it up vanilla objects in a new way?
Everything is 100% vanilla. I'm mixing up ground textures, objects and climates from all different DLCs and the base game. Since I haven't played the DLCs, I've no clue if I'm doing that in any new way, lol.
Providing something new for the players is my goal. The whole exterior worldspace is pretty tiny though. Don't expect any longer walks through a wasteland.
I mean a version without the quest, also FriedTurkeys nexus name is TheFriedTurkey and he makes mods that bring Fallout 3 into Fallout 4 as he works on the F4 Capital Wasteland Project and since you made some new ghouls for this i was wondering if there was going to be a patch for his Fallout 3 - NV Feral Ghouls Replacer found here https://www.nexusmods.com/fallout4/mods/39290
I'm not really sure why I should release a version without any quests in it. The map itself is designed for a specific quest in mind and is actually quite small. But if there's any interest later on I might do that. In regards to the ghoul mod: They definitely look super awesome. It seems as if he made them from scratch, but since they're probably just replacing the standard ghoul race models in Fallout 4, there shouldn't be any problems with my mod because my mod creates a new race. I can't really use his models as a base for my ghouls, because I would need to get permission first and secondly, I want to keep my mod as independent from any other mods as possible and thirdly I would have to do all the ghouls all over again because everything is tailor made for the Fallout 4 ghouls. That's at least what's planned for now.
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Edit: Will there be patches for FriedTurkeys Mods?