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55 comments
But, figured I should at least comment this in case anyone else comes back here wondering.
Might try my hand at it again some day, hopefully I could do a lot better if I did lol, but we'll see
I have made more progress with it that I haven't posted, but it's slow. I can model and all but I still don't know much about modding for fallout 4, or about rigging and animation, and I don't know if I have the time to figure it out. I've been considering releasing the model and textures as a modder's resource, but I don't know if that's a thing people would even be interested in
When it came out i already had a stockpile of 10mm ammo so i finally had a use for all of it.
Damage will probably be balanced with vanilla fallout 4 weapons to be viable as a late game weapon. I'm not a big fan of super OP one hit kill mod guns, I'd rather it be believable. I also like NV's implementation of having it as a slow firing accurate high damage minigun
I can't give you a release date sadly, I'm a full time college student swamped with work so I'm only doing this in my spare time for fun! Trying not to stress myself out over it. I still have several skins and at least a few more mods to work on before I can try to get it in game, and like I said I'm not used to modding, so idk how long that'll take. So TLDR, probably not very soon unfortunately. At *least* a couple months, likely more, I'll have more time once this term ends, but I'll make sure to keep posting my progress screenshots lol
Have an awesome day, and God bless you! :D
Never know if I'll change my mind though, so I always appreciate the suggestion, and thank you!
The only problem with the F:NV version was it was exclusively 10mm which meant "no Armour piecing rounds"
If this mod has any equip-able mods, I hope to see some cool optics and sights.
Keep up the Awesome work.
As for optics, idk if I'll be including them. I'd love to, but I'm inexperienced with modding, so it all depends if I can figure it out. One of the reasons I picked this for my first big gun is specifically because in a worst case scenario I could just ignore the sights lol. I think I mentioned it in a comment too but the original high poly from new vegas has a small face plate thing coming out of that grey metal band near the base of the barrel. If I were to do sights I'd probably turn that into some sort of camera and screen setup like the simonov armory mod. Idk if I'll do any scopes though, probably not since they'd just look weird
Still though, thank you!