Fallout 4
L96A1 WIP - almost done

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Utherien

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24 comments

  1. DTKoichi
    DTKoichi
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    • 9 kudos
    Is the cheytac also on your list? Don't care when you start making it, it will be worth the wait for that rifle. I know there's one but it's behind a paywall.

    It'd be nice if you add mods on it to have it be AX338 config but it's understandable if it'll be on future updates.
    1. Utherien
      Utherien
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      • 951 kudos
      AX338 is so different it will require to build new models for everything, so within L96A1 it won't happen. Later maybe but no promises Same goes for M200.
    2. DTKoichi
      DTKoichi
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      • 9 kudos
      Understandable, with other gun mods you're working on. Hmm, if you do work on another sniper rifle mod, I think the M200 should be a no brainer/best choice than the AX338.

      Aside being able to fire a 7.62 round, did you add its powerful magnum cartridge? Most gun mods just use the vanilla rounds.
    3. Utherien
      Utherien
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      This one won't be different, it will use .308 and .50 rounds just like vanilla hunting rifle. I was creating it to be good-looking alternative to vanilla HR, sharing the same niche in gameplay. I can add .300 WM of course, it shouldn't be too complicated, but since its effectiveness is somewhere between .308 and .50, what's the point using them, considering how widely are .308 rounds (and even .50's later on) available across the Commonwealth.
  2. Kinzius
    Kinzius
    • member
    • 0 kudos
    Gute Arbeit :-D
  3. CoopCoupe
    CoopCoupe
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    • 10 kudos
    I'm a fan of your work. Excellent job here, as well.
    1. Utherien
      Utherien
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      Thank you!
  4. Mythos214
    Mythos214
    • member
    • 84 kudos
    That's a pretty green looking meany there.

    I noticed Hitman was showing some interest in this one, maybe you could ask him to do some custom animations for it? That's if you wanted to.
    1. Utherien
      Utherien
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      At initial release it will use his right-handed hunting rifle animations (it will be required mod). There will be some minor clipping, but almost unnoticeable in first person.
      Later on who knows, maybe someone will want to create custom animations, I'd like that of course, but animation is a long and painstaking process, so I guess the one must really like my gun to get the inspiration do it
  5. kidofvenom
    kidofvenom
    • BANNED
    • 9 kudos
    how much longer till release?
    1. Utherien
      Utherien
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      • 951 kudos
      A day or so.
  6. BBbewlay
    BBbewlay
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    • 5 kudos
    what will you do with suppressor and muzzle options, and any thoughts on adding a bipod, even the vanilla one?
    1. Utherien
      Utherien
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      You can see suppressed barrel in the screenshots The thicker one.
      As for the muzzle, standard barrel already have integrated compensator.
      Don't see much point in adding a bipod though since the game don't have mechanics to utilize it.
  7. DaBoMbRmAn
    DaBoMbRmAn
    • member
    • 1 kudos
    Absolutely incredible work!
  8. Barschun
    Barschun
    • member
    • 3 kudos
    Cool to see a return of some Atlas and Rheinmetal technology.
    1. Utherien
      Utherien
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      Yep, all of them will be included in the package
  9. DankRafft
    DankRafft
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    Fantastic work, as always. Next up, a combat shotgun?
    1. Utherien
      Utherien
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      • 951 kudos
      Danke And yep, that's correct
  10. User_42537105
    User_42537105
    • account closed
    • 78 kudos
    Great looking weapons platform!